Here’s some more stuff I thought I’d throw up. I’ve never created a whole world before and that is how this project began. The first sparks of creation came from combining inspiration from Adventure Time, The Dresden Files and the Lies of Locke Lamora. The idea of everything has evolved past those sparks and, to further the metaphor, I let the flame burn on its own for a while and I’m just now getting back to it. I’m tending the flame once again and definitely feeding it. We’ll see what happens with it.
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The Fall – Not much is known about the event known as The Fall. All that is known is that it happened approximately 3000 years ago and that it was a cataclysm that destroyed civilization. The rest is rumors; mostly that it was caused by human excess and the mysterious Ancient Gods. Many powerful creatures like the Fae, Demons, Dragons, Aeons and Djinn lived through The Fall but offer no information on what happened. Scattered over the world are ruins of ancient civilization but most will try to destroy these ruins when they are found out of fear that any connection to Pre-Fall society may cause a Second Fall.
Therianthropes – Therianthropes or Therios are individuals who are bonded with a spirit of nature. They retain elements of that animal and can even transform from human to animal form. The bond comes from either requesting it or being cursed with it. Those cursed usually have more trouble controlling the bond and often transform involuntarily. The bond can be formed by any powerful being with a connection to nature.
Demons – Creatures of Hel, demons are driven by the evil and chaos of the world. They are experts at preying on weakness of character and ambition. They, more than any other creature, are masters of making deals. Demons have no real form as they are formed from the twisted energies of Hel. When they appear on Earth, they can appear in any form they wish. They are able to invade dreams and make deals with people usually in exchange for eternal servitude.
Demon Clients – Demons mark their followers with demon scars which are inflicted in a lucid dream and show up on the physical body after waking when a deal is struck. The demon is able to make the demon scar hurt in order to control their follower if they try to disobey. If there is further disobedience, the wound may open and bleed which can be used by Hellhounds to track the traitor. There is currently no known way to remove a demon scar.
Djinn – Ancient beings that come from the desert areas in the world. They hold vast reality warping powers that have no known limit. The Power Accords have placed Djinn under limitations through a list of rules. Djinn cannot affect the mortal world unless requested to do so and can only act on their immediate area. They often appear humanoid but also appear as sand creatures or other Egyptian-like forms.
Aeon – Aeon is a God usually depicted as a six-winged humanoid and is a soldier of Order against the agents of Chaos. He chooses mortal agents to act as his clerics and paladins. His agents founded the Fayth of Aeon that mainly seeks out and responds to injustice and chaos. They specialize in combating agents of demons, lesser demons and the undead. However, they truly shine by being a sword and shield against injustice.
Magic – Magic is a powerful force in the world. Many people have no access to it either by choice or by lack of opportunity. Most who do have access to magic function as one trick ponies with only one particular type of spell that they’re very proficient with. Those select few who gained great control of magic are known by many names (Mage, Wizard, Sorcerer, etc.) and are quite rare.
Oh and what’s this? Is that a map that I spent a lot of time on?