Eloria

(This is an early draft of the basic description of the 5e D&D campaign setting I am working on)

Eloria Rough

Sitting on a huge peninsula at the base of the so-called Emerald Continent of Taldontei, Eloria is a jewel nearly surrounded by the Calm Sea. For centuries, it has been ruled by the Royal Family in an unbroken chain since Galen I led the armies in the First Great War, defeating the devil, Vistra, and his Orc/Fiend alliance. At that point, the borders of the kingdom were re-established with neighboring Shera and the castle was rebuilt. The people crowned Galen and he laid down his sword in order to lead and protect his people. The crown was passed down the line from King to Queen to King and so on. Now it adorns the head of the current King, Liam III. He is supported by his wife Gianna, his heir Ariana, and twin princes Galen and Bram.

The Kingdom of Eloria is divided into six districts that surround the capital where the royal residence is. The land was divided into districts by land type and each is locally managed by a noble house, supported by lesser noble houses. The King has full say but cannot micromanage and a lot of trust is placed on the nobles and the people to maintain both efficiency and harmony. To that end, the Crown took two major actions to make sure the kingdom was safe. Galen I established The Guard, a police force that is stationed in every municipality. These armored law keepers work with the noble houses and magistrates to mete out justice as fairly as possible.

Five years ago, Liam III established a new tradition with every intention for it to carry on into the future forever. Nine years ago, the Kingdom of Eloria fought in a war against the bordering kingdom of Shera to stop an invasion. Partway through that war, both sides were assaulted by an undead army lead by the returning devil, Vistra. Both armies, although weakened, campaigned to combat the horde and eventually defeated the threat. A truce was signed between Liam III and the new king of Shera.

Meanwhile, a large Chromatic White Dragon took the opportunity to try and make the royal castle its new lair. A band of adventurers sprang to the castle’s defense in the king’s absence and slaughtered the dragon after a lengthy, difficult battle. As a reward, Liam III named that band of adventurers as an official royal fighting force. He called them the Royal Arsenal. Each of them was given a commission in a district of their choosing. Officially, they are officers in the military and can be called upon to face threats to the kingdom. In everyday life, they are in command of the Guard of the biggest city in their district.

And now, the Kingdom of Eloria thrives. It is still healing the wounds caused by the war with Shera but relations have normalized. Vistra has been sent back to the Nine Realms of Hell again and no signs of him or any new armies (undead or otherwise) have been spotted. Since the Kingdom is once again at peace after a long war, it is once again a great time for adventuring as the armies recover and the wilderness remains unguarded. Also, the current king has a very favorable opinion of adventuring parties. So, go forth adventurers and face the challenges of Eloria!

Points of Interest:

The Battle Arts Academy

A sprawling academy located in the district of Stull outside of the city of Hurlock. This is where The Guard and the King’s Army are trained. One of the Royal Arsenal, Sir Havelock is a part-time instructor at the academy and several former Army officers, Guard, and adventurers make up the rest of the faculty. There are other fighting schools in the kingdom but this is the most famous and elite.

The District of Orden

Orden is the tip of the peninsula. Its coasts are heavily fished in seasons and they are home to many ports of call for trading ships. Chief among those ports is Whitecrest, the de facto capital of Orden. The Arsenal member Gareth Whispernight is in charge of law and order in Whitecrest. The noble house of Whitecrest, from whom the city gets its name, is in charge of day to day operations and command their own fleet of ships.

The District of Stull.

The District of Stull borders Shera and the rest of the continent. It is known for its rougher terrain and hardy citizenry. The Cascius Mountains are a major feature of the district. Nestled at their base is the town of Hurlock and the famous Battle Arts Academy. The Arsenal member that lives there is Sir William Havelock who is also an instructor at the academy.

The District of Channon

This district lies near the heart of the kingdom, but a little to the east. Its most dominant feature is the vast Fangleth Forest, a small percentage of which has actually been explored. On the northern border of the forest is the city of Woodright, the de facto capital of the district. The Arsenal member who lives there is Morgan Moonglow who eagerly tracks criminals and monsters in the region.

The District of Hasse

At the center of the kingdom is Hasse which is mostly full of vast plains. Its most dominant feature is, of course, the walled city of Flameheart which is where the Royal Castle resides. Herds of wild horses roam the district which is a major source of horses for the kingdom outside of domesticated birth. Hasse itself is managed from Callida. The Arsenal member there is Galath Wyndham.

The District of Etting

Etting is nestled just south of Hasse and north of Orden. It is small but densely wealthy. It is the main home of Eloria’s alcohol production facilities, most of which are controlled by famous noble houses. The city of Silverlight has somehow maneuvered itself to be the second wealthiest city in the Kingdom but also the center of fashion and entertainment. The arsenal member is Percival Stardane.

The District of Coppin

On the northwestern coast of the kingdom is Coppin. Its most notable for a collection of magic schools as it has cultivated the trade of magical knowledge and the training of innate skill. The main town is Braddish. Cassandra Oakspring is the Arsenal member installed there.

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