Character Classes Pt. 2

Fighters

The term ‘fighter’ encompasses a lot of types of people. Fighters are soldiers, guards, sellswords, farmers and much much more. Fighters are anybody who picks up a weapon and becomes skilled at using it. Fighters come from literally all walks of life and all social and economic backgrounds. There are academies that teach fighting styles all over the world that cater to the wealthy but also to those who wish to enter military or law enforcement fields. There are also plenty of fighters who learned through messy life experience. There are highly skilled and educated fighters but even they can be defeated by a fighter with heart and soul. Fighters basically break down into three categories which are champions, battle masters, and spell swords. Champions are those who rely on physical power and precision over skill. Battle masters are those who focus more on skill and strategy to help control the battlefield. Fighters are also not precluded from using magic as some have learned to imbue or accompany their weapons with magic similar to Warlocks and Wizards. Any weapon is very deadly in the hands of a fighter with or without magic.

Barbarians

Barbarian is kind of a loaded term that covers more than just the stereotypical barbarian. Those barbarians are people of the wild places who are often nomadic. Specifically, barbarians are those who have learned to harness the primal rage that every being has inside. They are able to tap into that well of rage to increase their strength, speed, and durability. There are generally two schools of this discipline. There are those who draw fully from the mind and soul of the barbarian, the so-called berzerkers. These barbarians’ skills are more physical-based. There are also those who draw from animal spirits called ‘totems’ that come from nature. The use of totems allows barbarians to channel aspects of animals to enhance their own skills. Barbarians are among the toughest of the character classes as they often live a rougher life which hardens them against the rigors they might face in battle. In other words, they know how to take a hit. In addition, ‘rage’ is not necessarily gibbering and raving anger although it can be. There is such a thing as cold rage and some barbarians experience intense joy when they unleash their rage.

Bards

Bards are usually performers of some type. They spend their life traveling the world and spreading their particular type of entertainment. Bards are people who are gifted with the magic of turning emotion and imagination into power. They are masters of swaying people to their cause in order to smooth the way forward. Of course, not all of what bards do is actually magic. Even without the use of actual magic, they can also help through sheer force of charisma. Bards are often the more charismatic members of a party of adventurers but that does not mean they are always the voice of the party. Bards come from many different backgrounds. They are actors, musicians, poets, writers, politicians, carnival performers, and so on. There are different classifications of bards (though bards can be hard to pin down) and these classifications are called colleges. The two most prominent ones are lore and valor. Bards of Lore are gatherers of information and more likely to take on wizardly aspects. Bards of Valor seek to encourage and inspire people with their tales and actions and their magic is more tied to actual physical violence.

Druids

Druids are those people who are attuned with nature. This is a deeply spiritual connection that often goes beyond any connection with the gods. This, of course, does not mean that druids are not religious but their power comes directly from nature itself. Druidic magic is passed down from generation to generation in an informal setting, often but not always through familial bonds. Druids have mastered nature-based spells that others find challenging. Their connection with nature usually means that they live in the wilderness, cut off from society but not always. There are such things as village druids who live on the outskirts of cities and villages and are sometimes consulted for healing, dealing with abominations, and other nature-based problems. Though rare, there are also urban druids who sometimes inhabit the sewers and green spaces in cities. Druids have a particular skill to change into wild animals that they have seen for various purposes, a power greater than a simple polymorph spell. Druids operate in societies known as “circles”. These circles allow people who live lives in the lonely wilderness a sense of community even if they live alone. Of course, druids can also easily talk to animals so they are never truly alone.

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