Character Classes Pt. 3

Clerics

The holy messengers of the gods, clerics are agents of the church and the gods. Most clerics live to carry out the mission of the departed gods in the world they left behind. They channel the power of divinity to use magic. Because there are so many gods, there is a whole rainbow of clerics. Each cleric usually takes on the aspects and mission of their god. Thus they are categorized into different domains based on what the cleric’s life mission or specialty is. Those include Life, Light, Knowledge, Nature, Tempest, Trickery, and War. Many gods overlap domains so devotees can have different focuses on the tasks before them. Clerics also take on many different missions. Some become priests and clergypeople in cities and towns, others travel to spread the good word, and others seek out evil in various forms to destroy it. Different clerics also act differently. Some are evangelists, seeking to convert those around them to the will of the gods. Others are satisfied with simply providing a good example of what a good life can provide to people. Of course, there is such a thing as neutral or evil clerics who base their actions on the worship of the fallen gods. However, they tend to work in secret while good clerics work to make the world a better place in the public eye.

 

Paladins

Paladins are often the more force-based arm of the church. Like clerics, paladins are also in the service of gods but they are more often the stick than the carrot. The paladin is the picture of the knight in gleaming armor but they are many other things. They can look like many other character classes as well. There are few paladins who linger in stationary service, many heed the call to adventure. They have made an oath to their particular god to fight for truth and righteousness. Paladins are a shining example to other followers of the faith and while their personal strength is important, they also inspire strength from those around them. Most paladins are selfless, devoted to fulfilling their oath instead of their own worldly gain. Paladins attend schooling in both divinity and combat to learn the skills needed for the tough road ahead. Like clerics, Paladins also bring people closer to the gods and the church. However, they do it less through proselytizing than through being an example. They are literal symbols of their gods that walk the world with the church’s symbols on their gear.

 

Monks

Masters of martial arts, Monks have learned how to battle through feats of skill and athleticism. They do this by learning how to tap into inner reserves of energy called Ki. Ki is inner energy that comes through their minds and bodies from the very fabric of the universe. Monks are able to obtain this ability through monastic tradition and rigorous training of mind and body. The training of monks is mostly secretive and many legends have been created that most schools do not actively try to dispel. More than any other character class, monks are amazing at hand to hand fighting. Their rigorous training and strength of will make the vaunted nine points literal magical weapons. Monks are also proficient with exceptional and exotic weapons that others have rarely seen before. Monks journey on the road to adventure to achieve physical and spiritual growth. While monks are often raised apart from society in order to hone their great abilities, they also realize that the purpose of these skills is not for themselves. What is the forging and honing of a blade without using it for some purpose? Monks are not trained to desire violence (although some do) but obviously recognize its use in self-defense and for the good of the people.

 

Rangers

Rangers are trained to be hunters, experts at tracking and incapacitating or killing their prey. It is not uncommon for small villagers to have a few rangers around to keep the food supply up. Others work in law enforcement, sent to track down dangerous criminals on the run, lost in the wilderness. Others are leaders in monster hunts or in hunting down dangerous animals. Like some druids and barbarians, rangers are not as used to be among the people of the world as they are trained to roam the lonely wilderness. Rangers are trained to hunt both alone and with a pack of other rangers. Rangers also have an affinity for animals as they can also be trained to form an affinity. Rangers are also traditionally really good with bow and arrow and other projectile weapons. Rangers also do a lot of studying of their surroundings and the monsters they might face. They have what are called favored terrain and favored enemy. Favored terrain is often the land that the ranger was trained in and they know a lot about it that will help with the hunt. A favored enemy is the one type of creature the ranger has observed or studied the most and therefore they know a lot about how to hunt it and hurt it.

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2 Responses to “Character Classes Pt. 3”

  1. Lise Mendel Says:

    Clerics are mostly good? Does that mean that most of the gods in your world are good?

    Like

    • Wolf of Words Says:

      There are plenty of evil and neutral gods. I’ve changed the wording. Evil clerics exist but a lot of them either work in secret or are confined to certain areas/in custody.

      Like

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