Worldbuilding: Aofa Pt. 2

  1. Pets

In the magical wastelands of Calla, dogs became interesting due to the cracks in reality bending their physiology. They grew in size and sprouted tusks and spikes. Despite their fierce appearance, these so-called Desert Dogs have often been tamed by the Dragonborn who were able to settle in that chaotic location.

  1. Bazaar

The mysterious Night Bazaar of Kanna Island is by invitation only. This works because Kanna Island is a Dwarven-made island that actually moves from place to place. Magical assistance is needed to navigate to its location. The finest chefs, exotic weapon dealers, the best fences, and more frequent the Night Bazaar and exchange goods. No paperwork is exchanged to help with the secrecy and bad deals are punishable by death.

  1. Monument

In the central square of the capital of Paika is a stone statue honoring the legendary hero Rylan. In actuality, everybody knows that this is actually Rylan herself. She was turned to stone during her last battle to defend the city. Clerics and wizards could have easily figured out a way to change her back but there were also several poisoned arrows sticking into her when she turned to stone. Knowing she would die either way, they decided to spare her that final pain.

  1. Legend

As hinted at earlier, the story of the death of the black dragon Carragon is often told in pubs and over campfires. The story goes that the mighty adventurers fought long and hard to defend Castle Paika from the dragon. Rylan was able to blind the dragon but this was not the final blow. The final blow was accidentally struck when the dragon tumbled into the battlement where the bard Piotr was standing and he fell onto the dragon. In desperation, he tried to find purchase with a sword he barely used and killed the dragon.

  1. Demon

Demons, like their counterpart Devils, are only able to create change in the mortal plane with assistance. They do this by tempting and corrupting mortals and tricking them into summoning them to the mortal plane. They seek to destroy and conquer and hard to vanquish once they have gained purchase in reality.

  1. Funeral

In the deserts of Calla, the Dragonborn took to dismembering their dead and placing the remains on tall rocks to feed the birds. It was believed this would help their souls soar to the afterlife.

  1. Subculture

The cult of the Light Beyond the Door worships a previously unknown god and seeks to open the door to let the light in. Many of them hide their affiliation in order to infiltrate other corners of society and to hide their unpopular beliefs. Many believe that this is a dangerous cult that might be worshipping a demon or devil or something worse.

  1. The Poor

The poor are often the salt of the earth, the miners, the farmers, the peasants, the shopkeeps, the working class, and so on. Most lands do not have homeless and the only people who live out of doors are the rangers and the druids who wish to. The wealth gap is not so big but it does exist in most lands.

  1. Feast

The most feasts of the year happen on Hearth Day which is in the very depths of winter. It is a day to remind people of warmth and fellowship. It is spent with family either the one you were born with or the one you found. The motto is: “Nobody goes hungry on Hearth Day”

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