Journey to the Savage Planet

I had been wanting to play this game since I had previously seen gameplay. The goofy tone of it really resonated with me and I like a game with a lot of movement tech. The plot of this one is that you have been hired by Kindred Aerospace who tout that they are the “4th Best Interstellar Exploration Company”. The company seems shady from the get-go and their CEO is a bit too excited about the planet you have been sent to. In fact, he seems very unstable in general. You have signed on to a deal to launch you into space at planet ARY – 26. You are to see if the planet is suitable for human life. If possible, you are to either refuel and return with data on the planet or die on the planet (after a long life or not). If you return, you will receive your pay. If you do not return, well, their investment did not work out and your family will mourn.

Of course, the story really begins with your ship crashing on the planet. It does not look too bad but materials will be needed to fix it and replacement fuel must be found. The alien world is not immediately hostile but it does not take long to realize that you are outmatched and outnumbered. Luckily, your ship comes with a sarcastic robot sidekick and two 3D printers. The sidekick is your only real interaction with Kindred technology and your “guide” on the planet. It really does not know much more than you but it can scan local flora, fauna, and technology. This allows you to utilize the first 3D printer to upgrade your technology. The second 3D printer is for when you die. It “reprints” your body and gear back at the ship in the event of your death. There is also a fast-travel teleport system that makes it clear that it’s killing you every time it works. Yay!

The main mechanic of the game is to use the unique plant life on the planet to combat lifeforms and access new areas to collect resources. There are many plants that give you useful projectiles like bombs, acid, and electric shock. You also have a somewhat trusty sidearm and various high jump and double jumps. Some of the lifeforms on the planet are dumb and easy targets but the rest want you dead as soon as they see you. The game is really fun to move around in and the environments are pretty stunning even on a low graphics setting. There are quite a few fun puzzles but a lot of it is moving and dodging various hazards. You can go heavy combat or you can run away a lot until you’re forced to fight. Either way, you’ll find the resources you need and the mysterious secrets of the planet’s history and culture.

You also get absolutely crazy cutscenes like this:

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