Posts Tagged ‘adventure’

Spycraft: The Great Game

August 2, 2021

I remembered this game from when I was a teenager. I remember watching my friend play a little bit of it during a sleepover and then I never heard about it again. Cut to seeing it on GOG.com. I bought it for under five dollars and just this past weekend I decided to try and play it.

The game is a full-motion video title that came out at a time when FMV was all the rage. FMV games are typically adventure games that incorporate actual video into cutscenes and gameplay. I have only played a handful of these but I find them fascinating. In this game, you take the role of Agent Thorn, an operations agent for the CIA. You are a rookie agent who gets thrown into the field when a Russian presidential candidate is assassinated. You and your team are tasked with tracking down the killers and uncovering the conspiracy that has infiltrated the CIA. Along the way, you get caught up with the KGB, the Russian Mafia, MI6, and American mercenaries. You meet dozens of interesting characters on both sides played by decent actors in glorious FMV.

The gameplay is rather interesting and is really what I remembered from my previous fleeting experience. The bulk of the gameplay is divided into two categories: puzzles and dialogue. The puzzles are all based on forensics and analysis of data. I will give a couple of examples. The first major one is using a trajectory plotting tool to figure out where the shooter was. Then you use facial-recognition software to figure out who the killer was from a photo taken of the window where he shot from. Then you use evidence from the photographs and eyewitness reports to determine what the likely firearm used was. From there, you have to track down how the experimental weapon was stolen through an entirely different set of puzzles. As a former sound designer, one of my favorite puzzles was scanning background audio of phone message to figure out where an informant has fled to. There are plenty of really neat games to play.

Dialogue gameplay is where you question other characters and navigate through dialogue trees to get the information you need. One particular one that I loved in the game so far is an interrogation of a female agent. You are given the option to torture her by a senior agent but are warned against it and reminded of the Geneva Convention. You are presented with several different strategies as you interrogate her. You can go ahead and torture her, you can merely threaten her with torture, you can come on strong with threats, you can fake her into believing that her lover has already been caught, you can imply that this lover has already betrayed her, and you can imply that her cooperation will benefit her and/or her lover. I chose to fake her lover being caught (with a really good-looking photoshop) and then let her believe that it was in her best interest to cooperate. She did.

There is also a combat system but it does not seem to come into play a lot yet. I plan to only resort to violence when the game forces me to. So far, I’ve been able to outsmart any bad guys.

The game was made by Activision with cooperation by former CIA Director Willaim Colby and former KGB Major-General Oleg Kalugin who actually both play themselves in FMV cutscenes. This accounts for the game really feeling like you are in the CIA and faced with a lot of the moral dilemmas that they faced. It is a fascinating world but of course, they made the game a lot less morally gray than real life. The real CIA is not to be trusted. Additionally, the depiction of the easy access of any intelligence database in the world (FBI, ATF, Police, Interpol, etc.) is frightening. It can only be worse now. All of that aside, it is a really fun game with a compelling story.

Genshin Impact

July 26, 2021

I have been playing this game on mobile and I have meant to talk about it. Now that they have recently added both a lawyer character and a warrior poet, I feel like it may be time. A lot of people thought that Genshin Impact was just a clone of Legend of Zelda Breath of the Wild. In all fairness to those people, the game does have several similarities. The animation style feels similar although the designs are a bit sharper. The hack and slash style of combat feels somewhat similar on the surface. Both games also use a glider for transportation. Still, I feel like they were able to make their own thing.

The game takes place in the fantasy land of Tevyat, a magical place. You play as an outsider, an interdimensional traveler. You choose whether you play the brother or the sister. Your sibling and you are attacked by a godlike figure and are separated. You are joined with a cute little impish character named Paimon who names herself your guide to Tevyat. In Tevyat, heroes are chosen by fate in intense moments. They are granted gems called Visions which grant elemental superpowers. Those powers are divided into seven elements: Pyro, Hydro, Electro, Anemo (wind), Dendro (plants), Cryo, and Geo (Earth). Your main character is able to use elemental powers without a vision which is strange.

You are almost instantly swept up in a crisis in Mondstadt, the City of Freedom. Mondstadt is a land that seems to be inspired by a pastiche of European cultures. It became the City of Freedom when it liberated itself from the nobility that ruled it. Now the city seems to be governed and managed between four groups. The church, the Favonius Guard, the Winery, and the Adventurer’s Guild. They worship a god of wind who is missing but there is a bit of a dragon problem. Luckily, you resonate with the power of wind and quickly make friends with the defenders of Mondstadt. Together, the dragon problem seems a bit easier to handle. You go through many missions to help to purify the dragon from corruption rather than kill it, winning the hearts of Mondstadt.

Your search for your sibling leads you far afield and you end up crossing into the land of Liyue, a pastiche of Asian cultures. You start getting involved in things when you witness the death of Liyue’s God of Geo. You start learning more about Liyue which is the City of Contracts and thus a more rigid and formal society. Liyue is ruled over by a combination of human bureaucracy and a group of demigods. You start ingratiating yourself with both groups and figuring out how they can help you. Along the way, you find yourself combatting the enemy forces from a land called Snezhnaya (probably based on Russia). You help save Liyue from a massive attack from Snezhnaya and forever ingratiate yourself to the people of Liyue.

That is kind of where the story is now. There is more investigation into your sibling and their connection to a sinister cult but that is really just getting started. The game is kept busy with constant updates of events and new characters. The game is a “gacha” which means you are constantly rolling the dice for new characters and upgrades. You can pay to get ahead but I play completely free. A lot of the gameplay derives from assembling a team of four characters. Combat strategy comes from combining their elemental strengths for more damage.

My current favorite characters are:

Razor – A young man who was literally raised by wolves and gained an animalistic Electro Vision to protect his adopted family. He wields a great sword and speaks in broken English since he mostly speaks wolf.

Qiqi – A zombie girl who spends everyday trying to keep her body and mind from regressing into true death. Her day job is at a pharmacy. She uses a sword and heals with her Cryo Vision.

Yanfei – A legal advisor who acts as a constant champion for the people of Liyue by using her vast knowledge and keen observational skills to settle disputes in favor of the vulnerable. She uses a Pyro Vision and hurls fire with the help of her spell focus.

Barbara – A nun/idol of Mondstadt who heals with the help of her music and her Hydro Vision. She is somewhat naive but caring and optimistic and is in high demand.

Aftershocks: Ghosts Check In Pt. 1

October 7, 2017

Aftershocks Ghosts

Lydia and Nancy decided to skip the Principal’s office since he had phrased it as optional. In fact, as weeks went by, they continued to give the principal’s office a wide berth. It was all too complicated at the moment and they still did not know who to trust. After they had defeated the demon Ley, the two girls hoped that things would calm down and stay calm. So far, they were half right but neither of them believed that it would stay that way for long. Ley had talked about the King of Demons being interested in them and Nancy’s heritage probably made her specifically the target. The two of them tried to do as much normal teenage stuff as they could but it never quite washed away the memories of what had happened in the gym weeks ago.

The normal stuff went out the window when they left their last class of the day and found Rob sitting on the curb, eating a piece of key lime pie. He was wearing the same over-sized trenchcoat but was not openly carrying any weapons this time. In the light of day, the pint-sized monster hunter looked a little funny. However, both of the girls recalled that the boy had powers possibly on par with Nancy’s undefined abilities. He was potentially dangerous but he seemed to be on the side of the angels for now.

“Hey kiddo,” Nancy said. “No car today?”

“I have it stashed away,” Rob said without looking up from the pie. He wiped his mouth with the sleeve of his coat. “I don’t drive it all the time.”

“Smart,” Lydia said with a tiny smirk. “It’s still years before anyone will issue you a license, kid.”

“My name is Rob,” He said. There was no frustration or anger in the words, just a simple reminder of the facts at hand.

“Alright,” Nancy said. She was back to being her usual sunny self but that facade was wearing at the edges in the face of a reminder of a very bad night. “What can we do for you, Rob?”

“Yeah, we actually have homework to do,” Lydia said.

“I wanted to talk to you both after the heat died down,” He said.

“Well, it feels like it’s dead as a doornail now,” Lydia said. “Did you want your sword back?”

“No, that’s alright,” He said. “I just wanted to talk.”

“I’m not sure I’m interested, Rob,” Nancy said. She was hugging herself so hard that Lydia feared her arms might start wrapping around her a few too many times.

“Let’s hear him out, Nance,” Lydia said. “He helped us out. It’s not like we owe him but so far he’s been alright to us.”

“Fine,” Nancy said. “Lead the way.”

Rob stood and tossed an empty pie tin into the garbage and wiped his mouth with his coat again. He led them down the street and into the public park. He led them into the woods where they stood in front of a metal door hidden under a rocky outcropping.

“Nice secret murder dungeon you have here,” Lydia said.

Rob gave her a look. “It’s just one of my mom and dad’s old bunkers. My family likes bunkers.” He shrugged and pulled out a key and unlocked the door. He walked inside, leaving the door open. Nancy and Lydia looked at each other for a moment before going in. How bad could it be? They stepped inside.

The interior of the bunker was actually pretty nice. There were couches and tables and chairs and rugs. When Rob reached over to the light switch, the lights actually came on so he had somehow gotten working electricity in the woods of a public park. Lydia was impressed, Nancy was absolutely confused. Rob kept walking, moving past what looked like a makeshift kitchen with a fridge. He sat down at a table which already had two chairs set up on the opposite side. It was weird to see somebody younger look so professional.

Nancy and Lydia carefully sat down in the chairs opposite Rob. “So tell me what your deal is?” He asked.

“We’re high schoolers,” Lydia said. “I’m not sure what you’re asking.”

“I’m a dream demon’s daughter and she almost married a ghost!” Nancy blurted out.

“Nancy!” Lydia yelped in surprise. “Why did you just tell a stranger that!”

“Almost married a ghost?” Rob asked.

“He was trying to escape the afterlife. It was gross. I’d rather not say his name. Why did I just say that?” Lydia asked.

Rob simply smiled and turned toward Nancy. “A dream demon?”

“He’s really nasty and now I’m afraid I might be a demon too,” Nancy said.

“You’re not. Otherwise, you would be affected by the circle you’re sitting in and not just the truth glyphs that my uncle carved into those chairs. That’s why you spilled the beans,” he said.

“That’s a dirty trick,” Lydia said. Her eyes narrowed.

“My family has a long history of getting crossed by demons and other supernatural surprises,” He said. “If we’re going to work together then I have to know what’s up.”

“Alright,” Lydia said. “I can respect that. So what’s your deal?”

“Yeah!” Nancy said. “We spilled the beans. Your turn.”

“I hunt things that hunt humans just like my family before me,” Rob said. “I’m alone but all the stories I’ve been told say things just work out better together.”

“Together?” Nancy asked. “What do you have in mind?”

“Yeah,” Lydia said. “We’re not agreeing to just anything.”

“After we got rid of Ley together, other problems have started to pop up. There are signs of other demons. The three of us are the ones to shut them down. We have the experience and the power,” he said.

“How do you know so much about demons?” Nancy asked.

“My family studied them. Also, they fought them directly,” He said. “A lot of the ancient demons are dead thanks to my family or people like them. But demons get created every day and some of the new ones have become just as powerful as the old ones. Ley was barely anything compared to these assholes.”

“So who are we going after then?” Lydia asked. “Which nasty thing?”

“They call him Jack,” Rob said. “He’s a demon of madness which makes him a loose cannon. He’s killed a dozen before I noticed but he’ll only get worse.”

“We have to help, Lyds,” Nancy said. She turned to give Lydia her best puppy eyes.

Lydia looked back at her best friend and fellow outcast. With her oversized sweater and her innocent smile, Lydia was weak to all of that. “Fine. We should use our experiences to do good in the world. Where do we find this Jack?”

“I’ve tracked him down to a hotel,” Rob said.

Adventure on the River

July 11, 2016

It seems that all of my adventures start with me getting up early but this week is no different. It seems that any true adventure starts with drive time and that usually means getting up early. This is often a dilemma for me since I am definitely not a morning person. However, an adventure often has enough allure to accomplish the necromancy it takes to get me out of bed before seven in the morning. So it was that on Thursday I got up and followed the smell of bacon downstairs to grab a little breakfast with my mom and her husband’s family. Breakfast is also part of the ancient magicks needed to get me up in the morning and I could already smell it as it made its way to the table. Of course, the food was there but nobody else was.

There is something important you should probably know about me. I am terrified of being late. I actually have nightmares about it and I feel intensely guilty if I am late. I show up at events so early I am often waiting in my car for the doors to open. As I mentioned in an earlier post, I get to airports long before most rational people on the offhand chance that something will go wrong or there will be traffic. So when I saw that the rest of my adventuring party was not up yet, I decided that we were not going to make it and the trip was doomed. Eventually, everybody made it down and ate and stalled and slowly gathered their belongings and said their goodbyes to loved ones. Meanwhile, I was waiting in the car like a mental patient, mentally willing them to get in a car so we could depart. I guess this is more my issue than theirs.  Thankfully, we made it on time.

Where did we make it to? We arrived at River Riders Headquarters in Harpers Ferry at 9 am. I checked us in and was informed that, even though we were to show up at nine, the safety lecture did not start until 9:40. We all got to relax a bit before gearing up for white water rafting down the Shenandoah River and onto the Potomac River. I really love the water so I was excited but still a little sleepy and anxious that we would not walk the thirty yards to the meeting place within forty minutes. Like I said, I am crazy. Of course, we made and watched a safety video and all safety videos are both cheery and also pretty grim.

We drove to the river and my mom and I climbed on a boat with some of her recently acquired grandchildren. Our guide was immediately laid back and cool and I liked that he was not doing anything to force us to have fun. All of the guides on the river encouraged a huge splash fight and people were being pulled or pushed off their boats everywhere. It was a lot of fun and a great way to get everyone in the spirit of the trip. That was great because I was still feeling a little tired from waking up and worrying about getting there on time. We started down the river in great spirits, talking and laughing. We followed our guide’s orders on when to paddle and worked hard to match paddling rhythms.

The rapids were not overly challenging. Some of them were fun little bumps and others were a rough ride where I nearly felt like I was going to fall out. Only one of us fell out the whole way and it was kind of a fluke that came from his unlucky position in the boat. We laughed and traded stories the whole time about how we had fared on each rapid. We learned a little more about the area as we floated down the line between Virginia and West Virginia. It was a lot of fun just to be in a positive head space.

At some point, our guide let slip that any guide who fell off his boat would have to buy beers for all of the other guides. These were known as “Swim Beers” and were to be avoided at all costs. Furthermore, our guide informed us that the guide who was manning our party’s other boat had tried to take our guide out earlier. We quickly pledged our allegiance and said we would help get that guide off of his boat. We talked the whole trip about when was the best time to do it. Two grandsons on the boat volunteered to actually do the deed but we kept getting thwarted just before an attempt. At the very end of the trip, we made a beeline for them and the two guys dragged the guy into the water. We all cheered and laughed that we had finally accomplished our goal.

We took the bus back to headquarters, tired and wet but also satisfied and happy. We ate a hero’s lunch at the Clarion Hotel up the hill and drove home to dry everything out and take a nap. It was a great time and it was filled with positivity. We could all use a little more of that.

The Key Pt. 9

July 27, 2015

The Key

They got into Robin’s car and the mood was tense as they drove off into the night. The silence was uncomfortable as R shifted in his seat to get comfortable. The car was just a little bit small to fit his legs correctly but he was managing. He had thrown his coat in the backseat to gain a little more space. Robin didn’t want to look over at the muscles showing through his shirt. She was afraid she might start ogling him again. She was too determined, too focused on the task at hand to risk distraction. This put her in a bad mood again but it was easier to be angry than scared.

“Where are we going?” R finally asked after twelve blocks. He was interrupting the smooth hum of the street. It was only then that Robin realized she had caught nine greenlights in a row. Weird.

“I have no clue. I need answers.” She said, hopefully shutting down conversation.

“Have you thought about how all the weird stuff always seems to find you? Maybe we could use that to our advantage?”

A red light caused Robin to stop the car and she took the opportunity to turn and look at R. “I’m not going to bother with sarcasm. I’m too tired. If your solution is to sit somewhere and wait then I can’t do it. I can’t sit back, do nothing and wait for bad things to happen to me. That’s I’ve done this whole time. I tried to ignore blackouts and weird tattoos with my shitty waitress jobb. You know what? I want that shitty waitress job and a quiet life and I’m going to get it if it kills me.”

The car was silent again except for the heavy breathing coming from Robin. R watched her while her eyes went back to the road. Right on cue the light changed to green and the silence returned for a while.

“Feel better?” R asked.

Robin took a deep breath as she thought about it. “Yeah. A little.”

“So what’s the plan?”

“We’re heading to my place. That’s where the Doll was. If I’m supposed to turn people back, it’s as good a place as any to find another victim of whatever this is.”

There was a sudden grinding noise underneat them and the car slowed to a very loud stop. They were both out of the car immediately. The car’s tires and wheels looked like they had been chewed up in a giant lawnmower.

“What the hell happened?!” Robin screamed. “Whatever it is, it owes me a car!”

Before R could respond, all of the streetlights started to go out and all the lights in the building around them. All around them was darkness except for the headlights on Robin’s car.

“I think we have more important things to worry about.” R said as he pulled his coat and gun from the backseat.

Anger gave way to fear for Robin as she tried to peer into the darkness around them. Just like the night before she could sense something big moving out there but she could not see it. It stayed just outside the limits of the headlights. In fact, it felt like several things and they felt very large. She had a feeling that she shouldn’t look but she had to. She kept peering into the darkness and felt both frustrated and relieved that she didn’t see anything. She looked over at R who was point his gun into the darkness. What a fool. He had no idea how pointless that was.

Suddenly something heavy landed on top of the car and splinters of plastic and glass flew everywhere. R and Robin shielded their eyes and looked back but neither of them could see anything. The headlights had gone out. Robin could hear the car being slowly crushed. He heart started to hammer in her chest. She trembled, shook and then she bolted. She ran through the darkness without any idea where she was going.

The Key – Episode 6

February 3, 2015

The Key

It was like like the flicking of a big light switch.  One moment she was was sitting and listening to Kim’s story about her dog while eating pancakes absolutely soaked with syrup.  She was fighting the urge to pull out her phone.  Pet stories were only interesting to their owners.  The next moment Robin was standing in the middle of the adjacent courtyard on suddenly less achy legs.  She felt like a million bucks which was a lot better than what Other Robin had done to her the night before.  The wind had kicked up and she could feel her hair blowing dramatically to one side.

She looked over her shoulder and saw Kim was standing at their table and shout her name. She could see the words on Kim’s lips but she could not hear them.  All she could hear was a faint ringing as if a bomb had gone off.  She looked across the courtyard and saw that perhaps a bomb had gone off.  The corner jewelry store was now a towering inferno and there was debris all over the street and the courtyard.  In front of the towering inferno, the Doll Girl was standing, its body awkwardly twisted in what looked like rage.

The crowd had cleared out between Robin and the Doll as if they had received some subconscious signal or were afraid of fire for some reason. “You should have helped me!” The Doll Girl shrieked, its head tilted once again at an unnatural angle.  Apparently Robin’s hearing had returned just at the right time. Robin didn’t respond to that because she didn’t know how to respond.  How do you respond to a homocidal living doll?  Its happy face was painted on but somehow it looked incredibly angry anyway. “Now it’s too late.  Now I’ll take it from you!”  Its voice sounded like the unwanted child of a tea kettle and and a condor.  Its eyes began to swirl and twist violently.  “Robin Catherine Clarke.  Robin the Wanderer.  I’ll take you apart, discover your secrets and use them to cure myself.  Or maybe I could rule this city.” As the Doll kept screaming, its jaw became more and more unhinged and its limbs flailed wildly.  With halting, unsteady steps the shuddering, shivering doll lurched toward Robin.

Robin wanted to run away.  It was her feet that refused to budge, at least not in any safe direction.  She started to walk toward the raging Doll Girl which was the last place in the world she wanted to go, of course.  The Doll’s jaw was flapping wildly.  Its words were no longer being shaped by lips.  Still, despite the shrieking, they were as articulate as ever.

“No!  Stay back!  You had your chance, Wanderer!  You will die!  My kind will flourish and humanity will die!”  The words rang kind of hollow to Robin’s ears.  If desperation was a scent you could smell it for miles off of the Doll.  Robin kept her mouth shut and kept walking.

She did not know what she would do when she got within reach of the Doll. She felt like she needed to know the words but did not know the correct words.  She could feel that sensation again.  She began to burn and tingle all over and for a moment her vision blurred and her steps faltered.  She heard herself let out a little moan.  It was too much.  It would consume her.  It would consume her unless she passed it on. Suddenly doll-like creatures made of debris started to crawl out of the wreckage and shamble toward Robin with a stiff and hesitant gait.  They were all shrapnel and glass and looked like they could tear a person apart in seconds.

Robin tried to will her body to back off and get out of there but she kept walking toward the angry Doll Girl and her Dollettes. Other Robin must have a hell of a death wish. Gunshots sounded with a quick series of pops close enough that Robin wished her hearing was still gone.  One by one the Dollettes exploded back into rubble, seemingly harmless once again.  Robin looked to her right and there was the former Beetleman, standing tall with  a pretty large hand gun.  He turned his head slightly to glance at her.

“Are you alright, Robin?”

“How do you know my name?” Robin said with no small bit of shock.

“It’s a long story.  Are you alright?  You kind of have a job to do here.”  He responded, indicating the Doll Girl who seemed to be practically vibrating with anger.

“Um… right.  Time to do my thing.  Whatever that is.”  Robin said as she stalked toward the Doll Girl with a little more confidence.  Everything had mostly worked out with the Beetle Man so why would this be any different?  Once again she felt energy building up inside of herself and groaned with the pain and desperation of that feeling.  She sprinted those last few steps toward the Doll.

“No!  I will eat your flesh!  I will — ”

Whatever the thing was going to say was interrupted by Robin’s palm impacting its chest.  For a second Robin could swear she saw a dark shape flit down her arm.  There was a huge explosion of energy that threw Robin back into a couple of plastic cafe chairs and nearly landed her head on the concrete.  Beetle Man was there in a flash, holding his hand down to her.  She took his hand carefully and pulled herself up.  She brushed herself off and checked to make sure the fall hadn’t dislocated anything major.  Her head was spinning but with all of the strange goings on, she was not sure if this was a side effect of magic or a concussion.

“Was I that creepy looking when I was under?” Robin glanced away.

“No comment.” Of course he had been but what was the use of telling him that?  “The important thing is that you look good now.”  Which is when she blushed because maybe that was over-sharing.  It was true though.  He was tall, dark and handsome and had hair that was just a little long.

“Thanks.  Shouldn’t we go talk to her?”

“Talk to who?” The tall Indian-looking man who had formerly been an inhuman beetle monster pointed over to what looked like a smoking crater.  It was a smoking crater with a great pair of high heels and some shapely legs sticking out of it.  Robin started over toward the woman.  She power walked because she didn’t really want to go over there but she felt she should.  As she approached there was a familiar cloud of black smoke that made a screaming sound as it streamed into the sky and out of sight. Robin hung back for a moment in case there was anything else coming out of the girl.  She was beautiful and thanks to her recent doll form, she was done up a little like a beauty pageant contestant.  It was a little bit out of place in a crater in the middle of Robinson Square.  Unfortunately, the girl was unconscious but Robin could see her breathing which was a relief.  There was finally the sound of sirens approaching and a fire truck pulled up to start putting the inferno across the street out.  Police cars would not be far behind.

“We have to get out of here.” Robin said, looking around. “I’ll carry her. It’s not really her fault.  She shouldn’t go to jail.”

“Thanks.. um…  I’m going to have to call you something other than Beetle Man.”

“What?” He asked, paused as he bent down to pick the girl up.

“Uh… nothing.  My car’s down that way.” She pointed and he followed her easily with an unconscious young woman over his shoulder.  In the continued chaos of the courtyard they were easily missed.  They slipped away and headed back down Sullivan toward Carly’s apartment.  They arrived at Robin’s car without further incident.  “So how do we get her into the backseat?” There was a cough from behind them.

“Excuse me, but I don’t think you should move her more than necessary.  That makes sense, right?”  It was Kim who Robin had completely forgotten about.  They blinked at each other, both in shock for completely different reasons.

“Kim… I… I was going to say ‘I can explain’ but I really can’t yet.”  Robin said and smiled weakly and shrugged.  Honesty wasn’t always the best policy but it seemed best here.

“This is the strangest day of my life, Robin.  I don’t understand what happened but if there’s one thing I do understand it’s taking care of somebody.  I can take care of that girl for you, keep her hidden from whatever trouble she’s in.”

“Why would you do that?  Why would you get sucked up into my crazy life?” Robin asked.

“Because you’re Carly’s friend… and I’m needed.  Come on, I have Carly’s keys.  I, um, came to water her plants originally.”

Robin exchanged a look with the Beetle Man and then realized she hardly knew him enough for that.  She shrugged and followed Kim into Carly’s building and beckoned for the Beetle Man to follow.  Outside the sounds of sirens were everywhere as you’d expect from a city under attack.

Sabin de Lasartesse

August 29, 2009

This is the character backstory for upcoming D&D adventures.  Sabin is a human fighter with a swordfighting leaning.

Sabin de Lasartesse was born to a family of great importance.  Or rather, it had been a family of great importance.  As generations had passed the family had been slowly stripped of title and wealth.  While still well off, the __ clan was far from its glory days.

Still, Gene de Lasartesse was able to to teach his five sons the family tradition of sword fighting.  Thrown in duel after duel with his brothers, Sabin was forced to either excel in his training or suffer humiliating defeat.  This high pressure training worked and soon he was matching his brothers’ skills with the blade. Even though they competed against one another everyday the brothers grew close.

So it was that Noah de Lasartesse got into a dispute with a neighbor and when words failed to satisfy they drew blades and dueled.  Noah fell to the neighbor’s blade and an enraged Sabin stepped in to avenge his brother.  Sabin struck a fatal blow, sending his enemy to his death.  However, Sabin had broken the local law and was forced to flee.

His only hope is to achieve such success that he raises his family’s status back to where it belongs.  With his home at his back he looks for that one golden opportunity.  If he helps people along the way, all the better.

Appearance: Sabin has blue eyes and dirty-blond hair about mid length that he ties back.  He keeps his beard and mustache well-trimmed.  He wears decent clothes and is embarassed when something is out of order.  He’s 6′ 2″ and is lean and fairly muscular.  All of his gear bears his family crest.
Traits: Sabin is brave and tries his best to be an honorable human being.  He tries to emulate all the heroes he read and heard about as a kid.  He is a true friend given a chance.
Disadvantages: Sabin definitely can have a temper when it comes to button issues.  Some examples: Family, Honor, his Intelligence.  He also isn’t exceptionally intelligent.

Appearance: Sabin has blue eyes and dirty-blond hair about mid length that he ties back.  He keeps his beard and mustache well-trimmed.  He wears decent clothes and is embarassed when something is out of order.  He’s 6′ 2″ and is lean and fairly muscular.  All of his gear bears his family crest.

Traits: Sabin is brave and tries his best to be an honorable human being.  He tries to emulate all the heroes he read and heard about as a kid.  He is a true friend given a chance.

Disadvantages: Sabin definitely can have a temper when it comes to button issues.  Some examples: Family, Honor, his Intelligence.  He also isn’t exceptionally intelligent.


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