Posts Tagged ‘Dice’

Luck is for Losers (I Still Hate my Dice)

March 13, 2017

Luck is for Losers

Because you don’t want to be lucky, you want to be good at what you do.

Phillip Brooks (better known as CM Punk) has a tattoo that says “Luck is for Losers”. That phrase has resonated me ever since I saw the tattoo. As I have stated in the past, I am a skeptic. As a skeptic, I am picky about what I believe in. I believe in science even if it does not need me to believe in it. I believe in gravity, genetics and free will. I believe in a lot of forces of the universe but I do not believe in luck. I do not believe in a magical force that pushes outcomes one way or another based on the whims of the universe. Who or what would control such a force? Believing in luck feels weird and wrong.


But seriously, don’t buy too many lottery tickets.

I do believe in chance and probability. When I was in high school, I took a probability and statistics class. I learned all sorts of practical things. I learned that if you buy a lottery ticket, it is best to pick numbers that are not a day of the year. You do not raise your odds of winning but you lower your odds of sharing the prize if you happen to win as a lot of people play birthdays, anniversaries or other significant dates. I learned that specific numbers (like 666) can pop up at any given time and they do not mean anything. I learned about the chances of owning a mentally ill dog, a concept that had never occurred to me. The mathematics made sense to me.


I missed and everybody watched it happen.

Of course, I started playing tabletop roleplaying games a while ago and my beliefs were challenged. Lately, this has really started to bother me. On Saturday, our group once again met to deal with dungeons and/or dragons. Our adventuring party (including my character Bron) set out to deal with some bandits that were plaguing a small town. While we made mistakes, we would have done fine if we had not consistently rolled low when it counted. When you are rolling dice, the house always wins eventually but in a tabletop game, 7 people should be able to cover for low rolls. This was barely the case.


Oh Wil Wheaton, bless these dice!

Of course, we have all had bad streaks of rolling dice. One of the things I like about the group is that we are all huge nerds and geeks. The group is mostly made up of people of science. Vets, patent researchers, and IT professionals. As a former theater guy, writer and legal professional I guess I am comparatively a ‘poet’ in the group. They are all also very creative people but we all love science in our own way. And yet, we do a lot of superstitious things. We talk about ‘blessing’ dice with good luck or ‘cursing’ dice with bad luck. We switch dice after a horrible streak of dice and we retire dice ‘responsible’ for particularly bad numbers.


I thought about smashing my dice but I just watched this a few times instead. Therapeutic.

It does not make any sense and I find myself fighting against it. I also find myself fighting the feeling that I am responsible for my bad rolls. I have to believe that if I could roll well by skill and knowledge of the physical realities then I would. For example, if I knew how to move my hand and when to release and how hard to throw the die, I would practice all of those things. The reason that it bothers me is that this is my character. I wrote him to be such a strong fighter and he cannot seem to actually hit anything. All of that backstory is not matching up to the realities when it comes to game time. It is frustrating. I just have to hang on to the belief that eventually, my rolls will average out.

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Dice Master

November 24, 2008

The Dice Master
Davis I. Erikson

From the CCPD files. A narrative compiled from police records, interviews and psychologist sessions. For police eyes only.

Born into a broken home, Davis never had much to call his own.  One of the things he did have was board games.  Having no friends, he spent hour after hour and day after day playing game by himself inside.  He became obsessed with the dice and the chances they represented.  Had the cosmic dice been thrown better his fate would have been different. His life would have been better.  The isolation and the other kids’ teasing drove him to his wits’ end.

He saw college as his way out, a way to recast the dice.  He rigged a scholarship to Conway University and joined the engineering department. He excelled in all subjects, especially mathematics and the sciences.  He poured himself into his work becoming an expert in electronics and proving himself to be a brilliant student.  He maintained the same anti-social behavior he had exhibited through his childhood.

His personality problems kept the job offers at bay which Erikson perceived as another slight against him in the grand conspiracy to keep him down.  It is unclear what event was the breaking point but it is believed that one of this rejections broke Erikson’s sense of right and wrong.  He reasoned if life wouldn’t let him have a new start, to re-roll so to speak, he would take the chance himself.  He turned to a life of crime.

Using dice-themed weapons and gadgets he started by engaging in petty theft and and assault.  He used those funds to assemble a power base and rise in stature within the criminal fraternity.  He is now a fairly competent criminal and should be considered armed and dangerous.

(Dice Master and all Impact Comics characters belong to me. So hands off, thieves. Copyright 2008)

(Look for a tale featuring Dice Master soon!)


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