Posts Tagged ‘Dungeons and Dragons’

The Strange Plot

July 9, 2018

Brande had the shovel tied to a loop of rope so he could carry it across his back at all times. He had not let the shovel leave his side since the funeral. In fact, the shovel was rarely not in contact with his body. He had personally dug his sister’s grave with that shovel. The dirt from the grave had finally fallen off completely after two days. it had been nearly a year since her death now and still, Brande could not let the thing go. The shovel was touched by death, connected with her death in particular. It was almost a totem of death in a way. And yet, it was linked to Jana. All of her other belongings and clothing had been sold off. Her magic books, in particular, had been sold first.

Brande sometimes wished he had those books, especially while he was working alone in the shop. He had given up the study of magic himself after Jana’s death. He had been too tempted to obtain those books and texts on necromancy to carry on. Of course, he continued to tempt himself by working in the family bookstore. But no, it was that her notes were written in the margins of her books. It was another little piece of her that was out there in the world. Maybe he would randomly encounter her again in that way some day. Of course, he felt the chances were small. The books could have made it to Eloria or farther with all the time since their sale.

Through the months, Brande’s mother had paid for two attempts at a resurrection spell. The local cleric, Father Pip, had no answer to why both attempts had failed. According to everyone in the know, they had observed the rites of Sarenrae and the proper offerings had been made. The Father had even returned the payment for the second attempt with sad confusion in his eyes. A visiting cleric had confirmed that nothing more could be done and that it was still a mystery as to what had actually happened. Brande had exhausted his own supply of books on the subject and the books he ordered had no answers either. Mother had gotten very quiet after that and eventually, she passed as well. Brande had used the shovel again.

His mother had left the house and the bookshop to Brande along with the remaining funds, considerably less than what was left when their father had died. The house sat on the very end of the central thoroughfare through town, looming over the surrounding houses. It had been far too big for Brande to live in by himself so he had it sold. He moved to live above the bookshop. The small apartment would have been cramped for a wealthy noble but it was just perfect for a humble merchant. That was all Brande wanted for the foreseeable future. He wanted to sleep in his bed and sell books and then sleep in his bed again. He had well and truly canceled his desire for adventure and all he wanted was a simple life. Which was what he had and he was content.

It was morning on Queen’s Day and the shop was empty. The local schools were all off for the day and the local wizards were also usually off for the day. Commerce was allowed by all faiths on Queen’s Day and was actually encouraged. However, most people were often too busy making their offerings, singing, and dancing to get any shopping done. Restaurants would be swamped but most luxury shops would be ghost towns. Brande had made his own offerings early in the morning and then had gone to open the shop to keep his mind off things. Even after so long, death was not something he wanted to dwell on. Regardless, it was expected that the place would be empty aside from possible tourists or maybe the odd adventurer. Neither of these two categories were presently in the shop. The vacancy did not press on Brande too much as he just tried to bury himself in his book. It was a newly arrived book of folktales and it was a pleasant distraction.

“Brande!” Doon yelled from the doorway. “We need you!”

“With what?” Brande asked. He almost immediately had a headache. Doon was one of the biggest rumormongers in town and he could get very excitable.

“There’s some sort of commotion,” Doon said. “and maybe a mystery is afoot. You’re a hedge wizard, right?”

“I was,” Brande said. “I’m not anymore. I’m sure you can find the help you’re looking for down the street. Try Haverford. He’s a brilliant wizard. His daughter is even better.”

“There’s no time!” Doon yelled. “Would you please come with me? We could at least use an extra hand in case things get out of hand.”

“What’s going to get out of hand?” Brande asked. He was standing up and getting ready to go. It would take less time to go help than to argue things up and down with Doon.

“Somebody is violating one of the graves in the graveyard!” Doon yelled. Those words stopped Brande’s heart cold and then after a tense moment, it started to beat again.

“Why didn’t you tell me that in the first place?” Brande yelled. “Lead the way!”

The two of them ran from the shop. Brande only paused briefly to lock up but he only locked the one lock, not the triple. Hopefully, this was some misunderstanding and he would be back soon. He had given his sole employee, Teresi, the day off so there was nobody to tend to the shop if a miracle occurred and a customer actually showed up. The distance to the graveyard was not large but the two of them had to weave their way through the celebrations. There was music, dancing, fireworks, and food all in the streets on their path. It was hard to do in a hurry but somehow Doon’s panicky run cleared the way for both of them. As they jogged up to the wall around the graveyard, Brande saw a few people standing nearby. The way they looked at Doon, it was clear that he had summoned them too. Brande waved at people he knew and nodded at people he did not. He and Doon headed for the gate and looked in.

There was a dark shape hunched over a familiar grave and Brande was instantly incensed. “That is Jana’s grave!” He yelled. “They are digging up my sister!” Brande did not wait. He pushed open the gate and stormed into the graveyard, straight toward the offender. Doon trailed a little behind and the others sort of lingered at the gate, gathering their courage. The town constable had yet to arrive, apparently. “Get off that grave, you monster!”

“I am done with it anyway,” the man said as he stood up straight again. It was hard to make out his features even in the sun. Shadows seemed to cling to him. Still, Brande saw a long cloak and a broad hat and a face that did not match any of the races.

“What in the nine hells were you doing?” Brande asked. His hands were balled into fists and he was spitting mad for the first time in a long time.

“Well,” the man said. “that is sort of complicated. The short version is that I was here to seek Jana Ambertear and she is not here.”

“She’s dead!” Brande yelled.

“And yet, she is not in her grave,” the man said. “Very curious. We have need of her.”

Brande had had enough and he lunged, swinging the shovel at the man with a cry. “You leave her alone!” The man dodged the blow from the shovel and actually hissed and then his whole formed seemed to ripple and blur and he was gone. Brande was left to stare at the space where the man had been with confusion and wonder. He slowly stepped to the edge of the freshly dug grave.

Jana was indeed missing.

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When It All Ended Pt. 13

June 30, 2018

One by one, Morgan’s Raiders stepped out of Percival’s mystical mansion. They were prepared for battle and as geared up as they were going to get. As always, Morgan Moonglow took the lead and came out first, her eyes darting to and fro, always checking for threats. She was wearing hide armor that had been crafted and enchanted by her formerly estranged mother, Irina. It had been made of the skin of the great Questing Beast which Morgan had hunted and felled all by herself. It meant more to her than the pressed leather she had worn in the service and through much of their early adventures. She carried two swords from the crypt of Alander the Great in crossed scabbards on her back. She rarely got in close but it was good to have the option. Lastly, she had the same longbow she had graduated school with. However, the thing had been fundamentally changed when it was exposed to the blood of the Questing Beast. It was more powerful now and a comfort for Morgan to hold.

When she stepped out of the mansion, she saw Amien standing with his equally scruffy pack. He was smiling at her in the sunlight with those crystal blue eyes and for the briefest moment her heart fluttered but she shook it off. There was a moment in time, maybe several moments, when she would have ended up with Amien. He was a werewolf who lived in the woods, she was a ranger who often did the same. There were a lot of similarities between their wild hearts and Morgan knew that Amien had seen that too. She could see in his eyes the arrogance of an alpha wolf who thought it was only a matter of time. However, he did not know the stubborn streak of a Moonglow. Instead of running to the wolf, she turned and smiled as she looked behind her.

Percival Stardane stepped through the door next with a big smile and a flourish. He was dressed to the nines as usual which was hardly practical for battle. Percy never seemed to care as old habits died hard. Besides that, Percy claimed that dressing up created confidence in bystanders and that showmanship could tilt the battle in their favor. He was not one for weapons but Morgan had forced him to carry a short sword on his back, partly obscured by a half cape. On the scabbard of that sword, Percy had painted the opening notes of his father’s signature song. He never followed in his father’s footsteps with a singing career but instead, he had embraced knowledge and created a new path for himself. He also had a bunch of trinkets and daggers hidden on his person which Garth had helped him arrange and design. Close at his hip was his favorite book, a book of Elorian folktales. On his feet, he wore blink boots which enabled easy escapes.

William Havelock stepped through the door next in full plate armor. He currently had his helmet off so that he could make a good impression as Percy had insisted. Cassandra had enchanted the whole set of armor to be collapsible at a moment’s notice. It was an intricate enchantment but it allowed William to be ready for battle at a moment’s notice. It was imprinted with the sign of the lion, like back home in Shura. However, he had altered it to fit him personally by removing any other reference to Shura. He often longed for his homeland but he no longer truly needed to return. He had found a new family in Eloria and they always had his back. He had several javelins in a sling on his back but his prize possession was the great sword on his back. It was constantly cold and its blade froze whatever it slashed at. He was not a great magician but he was grateful to have a little magic in his hand.

Cassandra Oakspring stepped out of the mansion next and her ginger red hair was tied up close to her head. When you dealt with magic, it was smart to not have anything dangling that could catch fire while spells were being thrown around. Her robes were finely crafted with magical runes embroidered into it with silvered thread. There was a barely visible purple aura which was her mage armor spell which kept her safer. She held her book of spells in her hands knowing full well that she had no time to reference it during a battle but, like Percy, she prized knowledge and carried it with her as a totem. She also carried a magical bag of components for her spells. She had a few ings on one hand which periodically glinted with magic power. Since she was planning to be in a fight on the roof, she had worn some boots of levitation. She also had the jar that held their djinn inside of it.

Garth Whispernight came out next like a walking shadow. He had black leather armor on and that armor had a chameleon enchantment on it to allow it to easily change colors. When he turned it black that meant it was time for business. He had the same enchantment on his displacer cloak which often made Garth look fuzzy or out of focus to their enemies. He had the hood on that cloak up and he had taken pitch and smeared it across his eyes which he had explained was a Kofrani style that just happened to compliment his sneaky profession. If one were to search him, they would never find the daggers he had secreted all over his person. Each dagger was enchanted and balanced for throwing. Each dagger had its purpose and he could pull off some amazing tricks by combining their attacks together. To complete his gear, he had dusted off his old boots of haste which felt like constantly having lightning run through him.

Lastly, Galath Wyndham stepped through the door and the door vanished behind him. Galath was wearing brand new armor, imprinted with the symbols of both Pelor and Lathander. He had finally replaced his somewhat ancient armor after it had been damaged in their previous adventure. He has been stubborn about keeping the armor that had been turned to stone so long ago. Galath had been very sentimental about all of his gear since it was one of the only connections he still had to the era of his birth. In fact, he had carried the same mace until they had adventured with Carania Galdon again and she gifted him with a new one. He had spent a lot of time blessing that new weapon in the proper ways. He had also tied a few raven feathers to the handle and he carried it proudly in her honor. Galath was not one for much else in the way of gear, relying on his faith instead.

As soon as the whole team was out of the mansion, Morgan quickly took stock of what they had and saw that everybody was ready. There was just one more part of the plan to set in motion. She turned to Cassandra.

“Contact the princess.”

The God War and the Starlings

June 4, 2018

(This is another selection from the history of the material plane of my Elorian Campaign setting.  It is the setting of When It All Ended, The Faith of the Raven, and various one-shot stories in the archives.  It is my own thing but it also an homage to Dungeons and Dragons lore as it is primarily intended to be a setting for adventures.)

Many thousands of years ago, long before any time that the oldest elf can remember, the Gods walked the land. It was a time of chaos for the races above and below the earth. The gods played their games and waged their wars and it was too much for the mortal world to bear. Eventually, the kinder gods saw their folly and decided that it was time for the deities of the world to remove themselves for the good of all. Besides, their activities had become tiresome and it was time for a retirement of sorts. A war was waged between the light and the dark. In the end, the fight was close but the dark was pushed from the material plane and scattered into different dimensions. Most gods remain locked in their own domain to keep them from interacting directly. In the case of Orcus, he is literally locked away in chains.

A barrier was erected that would lock the dark gods away. This barrier would also separate the light gods from the world once they agreed to retreat from it. This barrier keeps the gods from directly affecting the material plane. The barrier does allow souls to pass from the material plane to their afterlife and reward in the various outer planes. The barrier did indeed prevent the gods from interacting but many still had interest in the material plane and other intermediate planes. In order for them to enact change in the world, gods must use willing agents or worshippers. By funneling their magic through these mortals, they can push events either for or against the mortal races. Only small amounts of their power can pass through the barriers and only through mortals or enchanted physical objects.

In the long interval since the gods walked the lands, the light gods have grown comfortable with the domains that they created for themselves. They have learned that the harder they push the mortals toward being good, the more chaos they might create. Meanwhile, the dark gods still wish to cause the damage they caused before their banishment. Most of them are very active in scheming and using their limited influence to dominate the world from afar. Perhaps with the world dominated, their followers could discover the means to break the barrier or at least blackmail the light gods into doing so. The light gods generally only move to oppose the dark gods when it is necessary, preferring to let the inherent goodness of the mortal races and free will decide things. There are no more wars between the gods and instead, those wars are fought amongst the mortal denizens of the inner planes.  While war is still tragic, it is far less destructive for everybody who is involved.  Believe it or not, the land is in a period of relative peace.

One of the biggest concerns that remain to the gods is the concept of ascension. There has only been one ascension in the history of the world. Most gods coalesced at the beginning of time. They somehow were created at the same time as the universe. Their personalities formed over time as they learned and grew into the powerful beings they are now. The one exception to that is the ascension of the Raven Queen to godhood. Her true name has been lost to time but she is the only mortal to achieve true godhood. She did so by defeating the previous god of death, Nerull, while she was empowered by the souls of her deceased nation through a complicated interaction with the wish spell.  Her entire nation was annihilated during a war between Nerull and Lathander.

The memory of ascension has been removed from the mortal world through time and the maneuvering of divine agents in the material plane. Many of the gods have even lost any and all references to the involved magicks as well. To prove her good intentions to the light gods, the Raven Queen volunteered to have the memories removed of her own ascension although she retains a lot of the related bullet points. The balance that has been struck must be preserved at all costs. While one method has been lost, it may be rediscovered or another method might be discovered. Therefore, the amassing of too much power is seen as inherently dangerous.

It is for this reason that the Starlings were founded. Their initial gathering and mission were caused by an earthbound planetar sent by Lathander and Saranrae. Their holy mission was to stop those who would gather too much power as it is known that power can corrupt. Along the way, the religions were joined with the political and the organization became more practical. However, the founders understood that the organization could not be weaponized by one people or by one nation so they remain disconnected from political, military, or religious oversight. This separation serves another purpose in keeping them out of the history books.

Even now, the Order of the Starling remains largely secret. It is compartmentalized to prevent its totality from being compromised. Most of its members are researchers and clerics. They whisper in adventurer’s ears to get them to eliminate the enemies of peace and order. One could go on a mission for the Starlings without ever knowing that that tip or rumor might have been intentionally leaked by a Starling. The organization could care less about getting the credit for saving the world and leadership only steps in when it is absolutely necessary. Their field operatives are deep undercover and the world would be hard-pressed to discover their existence now. Thus, they protect the material plane from an apocalypse or an ascension without the world being any the wiser.

Faith of the Raven Pt. 3

April 26, 2018

The woods had been infested with the undead and human thugs. Carania knew that with the Raven Queen’s boons she could probably save the day but there was time to be more efficient about it. So, it was time to do a little recruiting. Few things banded people together like dealing with the undead and Carania was counting on that. After examining her map, she decided to head back toward the town of Thorncatch that she had previously just passed through. She found the road again and made her way back to the town limits. Along the way, she discovered her horse Rhiannon wandering on the side of the road. She had thankfully fled when Carania had been shot and killed. Rhiannon was particularly happy when Carania approached.

The two of them stood outside of the gate of the one manor at Thorncatch which Carania assumed housed the Thorncatch family. Most villages and cities in Eloria were built around and named after the noble families that lived there. However, the gate was fastened shut and there was not a bit of movement in the place no matter how long Carania banged on the gate and yelled. Admitting defeat, she headed to the only tavern in town which bore the name of The Grasshopper. Carania pushed her way inside and pulled her hood down and shook her hair free. The first thing she was confronted with was the warmth and smoke from a fire. The second thing she noticed that there was a bird in the rafters and it was a raven.

Carania stared dumbfounded at the bird and it turned its head to stare back at her as it cawed. Strangely, she saw intelligence in the birds’ eyes. Of course, she knew that ravens were intelligent birds in their own right but there was something more in those shiny, obsidian eyes. She looked down at her hand which had the symbol of the raven on it and then back at the actual raven. It was too much to just be a coincidence, right?

“I could draw you a picture,” a voice said. “before she pecks out your eyes for looking at her funny.”

Carania tore her eyes away from the bird and looked toward the source of the voice. “You see it too?” She asked. She thought maybe the Raven Queen had sent the raven as a sign.

“Of course I see it too and she’s a her not an it,” the young man said. “Her name is Grim, short for Grimalkin.”

“Wait,” Carania said. “isn’t that just a generic term for a cat? That’s a bird.” She gestured at Grim as she said it as if it was not an obvious statement.

“Very smart. She is my familiar,” the young man said. “Which means she can change. We all change. She was a cat when I first summoned her but she changed along the way.” Carania sensed there was more meaning here than the words conveyed but she felt it was not the time to probe that particular subject.

“Sorry for assuming so much about tour familiar,” Carania said. “So you must be proficient in magic then? Oh! My name is Carania Garion. What’s your name?”

The young man took a drag off of the herb he had been smoking and smiled. “Sure, why not? My name is Arne and yes I am a wizard.”

“Arne what?” Carania asked.

“Simply Arne,” he said with a hard look that said ‘drop the subject’. “What’s your deal, Carania Garion?”

“I’m a paladin of the Raven Queen and I came here to ask the Thorncatch family for help in hunting the necromancer in the woods near here,” Carania said.

There was a silence during which Grim cawed and Arne took another drag from his herb and then he blew the smoke out slowly. “That was pretty direct,” he said. “I like that. It’s refreshingly honest. Unfortunately, Thorncatch Manor is all closed down. Lord and Lady Thorncatch left one day to travel and never came back. Tough luck there.”

“I suppose I could attempt the hunt on my own,” Carania said. “but I was told to get help where I could get it.”

“Told? Is there coin in it then?” Arne asked. “I could be convinced to help for the promise of a challenge and sufficient pay.”

“Well,” Carania said as she thought hard about that. “it is sort of a holy mission but I bet that the necromancer will have some gold that you’re free to have a share of.”

“A holy mission?” Arne asked. “I’m not so sure about all of that. Don’t get me wrong. I am experienced but I am not a holy person and I have never been on a holy mission before.”

A dwarf sitting at a table alone spoke up. “You’ve never been on a holy mission? Truly? It’s a little bit like sailing with the wind at your back. Somebody out there wants you to succeed. My name’s Galath Windham and I’m a cleric of Pelor. I’m definitely available to help you on your quest.”

“Just like that?” Arne asked. “I guess my share just shrank, huh?” He stubbed out the burning herb he had been smoking on the surface of the bar. It was not the most polite thing to do but Carania did not see any member of the staff about to yell at the wizard and Carania was not about to ruin a chance by scolding him herself.

Carania turned back to face Arne. “So you’ve let go of your reservations then? You’ll join me as well?” She smiled at the young man who paused and made a face like he had been tricked.

“Like I said,” Arne said. “I enjoy a good challenge and it’s been a long time since one came along. You came here looking for help and you’re going to get it.”

“Thank you,” Carania said. “I seem to have lucked out in Thorncatch afterall.”

“I take it from your statement that you have taken me up on my offer of help as well?” Galath asked. “Will an elf take help from a dwarf?”

“Hmm,” Carania said. “I suppose I have little choice.” Galath looked a bit disappointed at that but then Carania smiled. “Aside from that, I have no bigotry in my heart. All who oppose undeath are welcome.”

“That’s definitely in my job description,” Galath said. “I’ll fight by your side.”

“And I’ll fight a little behind the both of you where I hopefully won’t get hurt,” Arne said.

“That’s fair enough,” Carania said. “Sleep well because we ride out at dawn.”

Faith of the Raven Pt. 2

April 19, 2018

Carania took a big gulp of wine as she processed this. The goddess of death was sitting in front of her quite casually. It was unnerving but it all fit. The black on black, the white mask, the feathered dress, the aura of immense power. Carania felt she had probably been impertinent to a goddess and that had to be remedied. “I’m sorry for offending you.”

“Offending me?” The queen said with a laugh. “You have impressed me. As for how I know your name, I am a goddess but you are not unknown in the world. You are Carania, possibly the best with a sword in Silverlight not to mention your proficiency with other weapons. But what interests me most is your name. You were born Cara. Caring Cara, always helping everyone as you grew up. You not only played with other children, you watched over them too. However, when you took your fencing training, you added the ‘nia’ at the end of your name.”

Carania nodded. “Yes, ma’am. I felt like I needed a change at the time. I never tried to hide anything about myself.”

“Ma’am?” the Queen asked and she laughed again. It was an almost musical laugh. “Very cute.” She waved her hand and her mask was suddenly gone and Carania immediately averted her eyes, looking down at her empty glass. There was rich laughter from the other side of the table. “You can look, dear girl. Few are allowed to see the true face of death but I trust you. Death can seem cruel but death is kind, I assure you.”

Carania looked up and saw what looked like a young woman Amela’s age. She was breathtakingly beautiful. Her waist length hair had suddenly gotten shorter and wavier and it was gathered in a stylish bun atop her head. Her face was painted to accentuate her features with striking black lips and heavy black around her eyes. Her skin was actually dark which was a bit surprising compared to the ghostly white of the mask. She looked almost like she was from the deserts to the north but she was a goddess so that could not be.

“It is like you have two names or two parts to your name. It illustrates the two sides of you. Compassion and the Sword. Both tools can be a great asset in what comes next and I need you to have every advantage you can get your hands on. I need you at your best, Carania.”

Carania swallowed the rest of the wine. “You need me? What possible use can the Raven Queen have for a mortal such as me?”

“I cannot walk the material plane as easily as you can,” the Queen said. “I need a champion out there fighting for me. I have many enemies and many things to set right and I need help. I think with your mind, your heart, and your sword, I think you can be exactly who I need.”

Carania blinked. “This is a job offer? I feel silly reminding you but I’m dead.”

“I can send you back,” the Raven Queen said. “As long as you agree to be bound to me.”

“What exactly would I do?” Carania asked.

The Raven Queen leaned forward. “You would be my sheriff. You would roam the world, mostly sending undead back to their graves by force. Undead rise all the time and they are unnatural and should be put down without hesitation.”

Carania nodded. “I’ve never met any undead but I would agree. Am I supposed to do this alone?”

“I would suggest that you partner with other people once you get back. Clergy and paladins of great faith are especially useful for this cause.”

“So, go back, recruit a fighting force and eliminate undead around the world? Is that all?” Carania mimed writing a list on her palm.

The Raven Queen laughed again. “For that, you get your life back and, seeing as how you’re an elf, you have a long way ahead of you. There will be adventures and I’m sure there’s some coin in what I’m asking if riches are your thing.”

“Where would I even start?” Carania asked.

“You would start with revenge.” Suddenly, the Raven Queen was holding up one of the arrows with the black fletching. “This is an insult. Their arrows are not even fletched with raven feathers. These are crow feathers. Fitting since the people who shot you are interfering with my harvest.” Carania looked a little lost. “There is a necromancer using human thugs to kill people for the necromancer to raise later. This necromancer is pathetic but he could become a problem later. I want you to take him and any undead out.”

“There’s plenty of incentive for that first mission,” Carania said. “I can’t pretend that the rest of it isn’t attractive either. You’re right. I do want to protect people and I have heard how nasty the undead can be.”

“Very nasty,” the Raven Queen said. “The unthinking undead such as zombies and ghouls are bad enough but the ones that think are even worse.  Eventually, you will be hunting down wights, vampires, death knights, and even liches. Do you think that you are up to the task?”

“As long as you’re not sending me back in this dress,” Carania said.

The Raven Queen laughed. “You can’t wear your armor all the time, Carania. If you do, it becomes a part of you and it becomes harder to take off when you need to. Figuratively, of course.”

“So, how does this work?” Carania asked. “How do you send me back?”

“Carania Garon, I charge you to purge the land of the undead scourge and to kill those who would unleash that threat on the world. In return, you will be resurrected, you will be harder to kill, and you will be granted special abilities to carry out your mission. In short, you will be a paladin and champion in my name. Do you accept this charge?”

Carania swallowed and nodded but looked at the Raven Queen with a steely gaze. “I do.”

“Take my hand, Carania,” the Raven Queen said. When Carania reached out to shake the Raven Queen’s hand, there was an incredible feeling just from her touch. It was cold but there was an odd tingling energy as well. The Raven Queen bent down and kissed Carania’s hand and Carania felt some of that power enter her body. She realized at that moment that she had been comfortably numb and now she felt everything again and it was exhilarating. “Goodbye for now. See you in your dreams.”

Carania suddenly woke up on the forest floor and stumbled to her feet. There was still blood everywhere but there was not even a single hole in her armor. She looked at her right hand and there was an imprint of the Raven Queen’s lips. The imprint slowly blossomed into the image of a raven with its wings spread. Carania looked out into the forest. It was time to go hunting.

Is it Thursday Yet? : Critical Role

April 10, 2018

You might be confused. When I post something titled “Is it Thursday, Yet?” on a Tuesday, you might check your smartphone and answer “No” and you might follow up with “What happens on Thursday?”. Well, I will tell you which was the whole point of this post so I was going to explain anyway. On Thursday nights a program known as Critical Role airs online. It airs on something called Twitch which is a video streaming platform built for live shows. It is produced by a company called Geek and Sundry which was founded by the wonderful Felicia Day. Critical Role is a Dungeons and Dragons show where sessions of a campaign are played live on camera.

The stars of the show are a bunch of professional voice actors who discovered a love of the game. The history of the show is that Liam O’Brien had discussed Dungeons and Dragons with his colleague Matt Mercer with Matt trying to get Liam to play. Eventually, Liam and Sam Riegel decided to take Matt up on the offer for Liam’s birthday. They gathered a group of friends and work acquaintances and did a one-shot adventure. They were all quickly hooked. The group slowly grew to a whopping nine people playing their game in Matt Mercer’s house. After over a year of playing together, they were offered a deal by Geek and Sundry to make their home campaign into a show.

That is the strength of the show, at least for me. The show began as something all of them did for fun and as an excuse to spend time with friends and work colleagues. The whole cast chose to do the show because it was an excuse to get together weekly instead of monthly and they could call it work. The show started small on Twitch and nobody involved knew if the show would attract much interest. The show may have started small but the word started to get out quickly and it was soon gathering subscribers and fans like crazy. The show made a point to interact with fans without letting them guide the show or the characters. This created a strong, mostly positive community that were united in their love for the show and the people involved.

The Cast is as follows:

Matt Mercer – Matt is the Dungeon Master and is therefore in charge of the world that surrounds the player characters. He writes the world of the game in response to the decisions that the character’s decisions. He also voices the hundreds of non-player characters that the players meet and each one is beautifully voiced by Matt in countless different voices that he invents for each character. He is a tough but fair DM and he seems to love bringing his friends through new adventures every week.

Liam O’Brien – In the first campaign, Liam plays Vax’ildan, a half-elf rogue who is reckless and broody but he also enjoys playing pranks on his friends. Vax is the twin of Vex much to the constant confusion of everyone. In the second campaign, Liam plays Caleb, a human Wizard who is fearful and grubby. At some point, Liam loved the game so much that he started to DM for his kids.

Laura Bailey – In the first campaign, Laura plays Vex’ahlia, a half-elf ranger who seeks to hide her lowborn, poor upbringing by acting like royalty. Vex is the twin of Vax, which (again) is confusing. In the second campaign, Laura plays a tiefling cleric (and thief) named Jester who says whatever she is thinking and is constantly stirring the pot. Laura is superstitious about her dice and is constantly switching them out when they start to roll poorly.

Sam Riegel – In the first campaign, Sam plays Scanlan, a gnome bard who handles every situation with bravado, style, and poop jokes. Whenever Scanlan sang in-game, Sam would sing parody versions of popular songs with lyrics to match in-game events. In the second campaign, Sam plays Nott, a female goblin rogue who wears a porcelain doll’s face as a mask. Sam is constantly trolling the fans on camera and adds a ton of easter eggs to the experience.

Travis Willingham – In the first campaign, Travis plays Grog, a goliath barbarian who is bloodthirsty and dumb but he has a good heart deep down. Travis played his character’s stupidity to the hilt. In the second campaign, he plays a half-orc warlock named Fjord who wields sword magic and his razor wit. Travis is hilarious and is constantly hitting up subtle and blatant puns.

Marisha Ray – In the first campaign, Marisha plays Keyleth, a half-elf druid who is basically a clumsy homeschooled girl with a good heart. Keyleth ended up being the conscience of the group. In the second campaign, she plays Beau, a human monk who has a very laid back personality but she stands up for what’s right. Marisha is probably the most excitable cast member.

Taliesin Jaffe – In the first campaign, Taliesin plays Percy, a human gunslinger who invented the world’s first gun and struggles with his morality. Taliesin was very creative and he was constantly trying to introduce new elements into the game. In the second campaign, he plays Mollymauk, a tiefling bloodhunter who used to work for a traveling circus. In both campaigns, Taliesin plays custom-made character classes that were created by Matt.

Ashley Johnson – In the first campaign, Ashley plays Pike, a gnome cleric who was basically team mom. In the second campaign, Ashley plays Yasha, an aasimar barbarian who is tough but fair as she used to be a bouncer for the circus. During the first campaign, Ashley was cast in the TV show Blindspot. Since it films in New York, she often has to miss out on being on the show if she cannot Skype in.

Orion Acaba – In the first campaign, Orion plays Tiberius, a dragonborn sorcerer whose lack of social graces are balanced out by his immense magical power and creativity. Orion was constantly pushing the boundaries of the rules in a bid to be as effective as possible. He left the show about thirty episodes in.

The show has never gotten old to me as Matt and the cast are constantly balancing the progression of the main plot and also each character’s personal goals. The voice actors who play these characters imbue their characters with such personality that it feels like they are real at times. As the first campaign progressed, I got to watch people who were work friends become real friends. The adventures they go on are thrilling, funny, and sad. When my mom asked what it is like to play Dungeons and Dragons with my friends, I showed her an episode of Critical Role and said: “just take away the cameras”. I recommend the show but I acknowledge that each episode is long. The episodes average about four hours each and the first campaign was over 447 hours from 115 episodes. The new campaign is only over a dozen episodes and is an easier entry point.

When It All Ended Pt. 11

March 31, 2018

Garth Whispernight walked into his room and then he shut the door firmly and locked it and threw the deadbolt. He looked around the room, leaning back against the door. The mansion had responded to Percy’s desires to be a home to the Raiders by growing and evolving based on all of their subconscious desires. Garth’s room was pretty straightforward and was not as decorated as some of the other rooms. The main feature was some facsimiles of some of the objects that Garth had stolen over his career. It was none of the jewels or coin but was instead a few singular and unique trinkets from particularly memorable heists. In the middle of it all, there was something that he wished he had stolen and he would have if he had had the time.

It was a painting from his native Kofrain. The painting was on a ceramic surface and it was simple geometric shapes and colors. It was not really supposed to be anything. It was also most likely not worth anything as its style did not speak of any great skill in creating it. Still, it was important to Garth. The real one hung in the School for Thieves in the slums of Karaisar. Garth had stopped and looked at that painting every day since he was a little kid. For some reason, it had calmed him when the going got tough. It reminded him of simpler days before he had pissed off both the authorities and the guild by stealing from Lord Abdellah. That had been against the unspoken truce of the city. Garth had been the only one brave enough (or foolish enough) to pull it off.

He had been finally forced to flee but he had gotten his revenge and he gladly left even though it still made him sad to think of those he had left behind. He had carved a swath of destruction through the lands between Kofrain and Eloria. Garth liked to claim that he had joined Morgan’s Raiders because they caught him red-handed but the truth was that he had been ready for a change. What had started as a new challenge had eventually become a true calling. He liked playing hero with his new friends. He owed a lot to them. They had literally saved his life over and over but more than that, they had made his life worth living. They had also made him a better man which is exactly what real friends are supposed to do. Now, it was his turn to repay them.

He had been very careful not to say her name. He had been told that true names had a lot of power in the fairy world, especially with the ones residing in the feywild. This is also why he had never used his own true name while in the feywild. Of course, he had never used it anywhere else but that was a different story altogether. Now, it was time to break a rule.

“Lady Cliodhna, I would have words with you!” He called out into the air. He was not exactly sure what he expected to happen but the sudden appearance of the archfey on his bed was definitely not it. He blinked and backed up, nearly up against the opposite wall. This drew a laugh from the impossibly lovely woman.

“Surprised, Thief?” She asked. Outside of the wild beauty of the feywild, she looked even more beautiful. “I had not thought that you could be surprised.”

“I think I kind of expected that we would talk at a distance,” Garth said.

“Like your wizardess does?” Clio asked with a bright shining smile. “The two of us on either side of the great divide? What would be the fun of that?”

“How did you get here then?” Garth asked.

“How did I pass two planar barriers do you mean?” Clio asked. “I told you that all you had to do was call. I gave you great power through the use of my name and you finally gave in.”

“I did,” Garth said. “I feared you for a long time.”

“You still fear me,” Clio said with a toothy grin. “I can smell it on you.”

Those words and that one look made Garth’s heart pound all the faster. “Is that what you want? Me afraid? Is that like seasoning for the meat?”

Clio laughed again, this time a good long laugh. “Do you really think I want to eat you?”

“Don’t you?” Garth asked. “You always have a hungry look in your eyes when you look at me.”

“Eating a halfling is such an uncouth and mundane thing to do with one’s mouth,” Clio said. “There are much more enjoyable things to do with one’s mouth and other parts.” Her smile at that was so wicked that Garth found himself smiling back, a shiver going up and down his spine.

“I have never met a woman who matched my appetites,” Garth said gently. He was not sure if he fully believed the fey but he was definitely curious. The thrill of the game was a siren call, probably literally in this case. The possible reward was definitely worth the risk to him.

“And the thought that I may be your match thrills you,” Clio said. “Are you then afraid that I may exceed your appetites?”

“Not exactly,” Garth said. “I’m definitely excited.”

“I can tell,” Clio said with a musical little chuckle. Garth could hardly believe he was entertaining the thought that he was entertaining. In his wildest dreams, he could never have predicted this. Well, looking back, he should have seen this possibility during their first meeting.

Garth suddenly shook his head, shaking off that feeling for the moment. “This isn’t why I called you. I wanted to talk business.”

“Business?” Clio asked. “What business could possibly be more important than what is about to happen here and now?”

“Outside of this plane, there is a dragon in the Royal House of Eloria,” Garth said. “We intend to face it tomorrow and we intend to kill it. Frankly, we could use your help.”

“My help?” Clio asked. Her curiosity had clearly been piqued.

“There are lizard people in the city,” Garth said. “I would love it if you could help take care of them.”

“Is that all?” Clio asked. “A paltry thing. It has been far too long since I have felt blood trickling across my skin anyway. Name your deal.”

“Deal?” Garth asked. “I ask you to fight on our side against the dragon and its forces tomorrow and until the battle is over. I also request that you leave me in fighting shape tonight.”

“Easily done, I have great healing powers,” Clio said with a smile. “In return, I will dine with Elorian royalty, you will give me a tour, and then you and your friend will let me explore this realm on my own.”

Garth thought about it for a moment. “Do you intend to hurt the people of this land during this vacation?”

“That is not my intention,” she said.

Garth knew that the fey were compelled to speak the truth but they could come close enough to a lie to be deceptive and manipulative. “Alright, we have a deal.”

Cliodha patted the bed beside her. “Then come and let us seal it.”

When It All Ended Pt. 9

March 17, 2018

William Havelock and Garth Whispernight were sitting at the bar downstairs. During his exile from his homeland, William had learned to really enjoy a good tavern. There was usually fellowship, decent ale, and there was the possibility of a good brawl breaking out. William had earned his title when he was knighted. He did not come from nobility but he had instead made a name for himself in the tourneys all over Shera. He had fought threats to the land alongside prissy rich boys and girls and gained fame through hard work and bravery. However, it was not until he had officially become a full-time adventurer that he had downtime to discover the simple joys of drinking with friends. Of course, there was a time when it looked like William and Garth would never be friends.

Garth had come a long way himself, even farther than Shera. He had fled Kofrain himself when the desert had figuratively gotten too hot. When he had joined the party he would have been the first to admit that he was a scoundrel. He was proud of it. He called himself the world’s greatest thief but he had always done it for fun and not riches. William and Cass had been the ones to finally catch him and Morgan was the one who convinced him to join the group. What started as reluctant do-gooding turned into an exciting thrill ride which in turn led to him being as addicted to saving the day as the others were. The war of words between him and William had grown from animosity to petty fun and finally to real friendship. Garth had turned over a new leaf and while he still did not follow the laws of the land, he definitely used those powers for good.

“You are very quiet over there, Whisper,” William said, setting his mug down. “You also look a little green. You’re not scared are you?”

“Scared?” Garth asked with an incredulous look that had indeed been a look of dread a moment before. “Unlike you, I will never even be seen by the dragon. It won’t know what hit it when I get the killing blow.”

William laughed. “You? I’m sure you meant to say that it will be me who scores the killing blow and I will do it as I look that dragon in the eye. It will know who ended its life.”

“Will you two ever stop arguing?” Galath asked as he walked up and climbed up onto a stool. The older dwarf man had taken off his customary mail and cloak and he looked a lot more casual as a result. The party was used to him being so formal.

“I’m afraid not,” William said. “You and Morgan just might be stuck watching over us forever, old man.” He and Garth smiled at each other, they would be done sniping at each other for a while.

“True,” Galath said. “It’s not as if we’ve been able to unload either of you along the line.”

“We’re hard to get rid of,” Garth said proudly. “But who would want to get rid of a crack thief like me?”

“All of the nobles of Eloria for starters,” Galath said. “Usually I find your bravado a bit tiresome but we need your legendary confidence tomorrow, Whispernight.”

“I keep racking my brain for any more allies we could call on but I am separated from the Knights of Shera and most of the friends I personally made during our adventures are on the front lines,” William said. He reflexively looked over at the sword he carried with its hawk head pommel. He felt a brief guilt that he was not with his fellows in Shera or in the thick of battle with the brave Guard of Eloria. Then he remembered that if he had been, he would not be here to face the dragon and that was strangely comforting.

“Yes,” Galath agreed. “I too have been searching my heart for allies but to no avail.”

“What about Carania, Galath?” Garth asked.

Galath flinched at that. It was not a negative thing but just proof of how much that name affected him. “She would be very effective here but last I heard from her, she was dealing with a problem in the Underdark. Even if she was not down there, she would be on the front lines dealing with the undead that are rumored to be fighting in the war.”

“That’s a shame,” William said. “She really would be helpful even if this kind of strays from her mission from the goddess of death.”

“We all go above and beyond what we are asked to do, Mr. Havelock,” Galath said. “Also, I’ll remind you that she is no grim reaper but is as much a defender of life as she is a defender of death.”

“True,” William said. “I’m sorry for implying anything wrong with the lady. She has done right by us a couple of times now and I just wish she could be here now.”

“So do I,” Galath said. “But I’m sure that we will see her again.”

“I bet you will,” Garth said with an elbow to the dwarf’s ribs. “If you know what I mean.”

Galath coughed and shook his head. “I’m sure I have no idea what you mean.” The dwarf took a long sip of his tea, so much that the cup refilled as soon as he set it down. It was a bit of an irregularity for a dwarf to not be a drinker but Galath always wanted a clear head and sometimes drinking just reminded him of the friends he had lost when he had been petrified. He looked around and realized that all three of them were men separated from their original homes. While they were not the same, that thread had tied them together in the midst of a party of adventurers. “You know, maybe you two can go home after this.”

“Maybe I don’t want to go home,” Garth said. “Maybe there’s no real home to go back to.”

“Surely your home did not crumble to dust like mine did,” Galath said. “It is probably still there.”

“Not the structure, Galath,” Garth said. “Maybe I like it here better and maybe this is sort of my family now.”

“Has the thief grown a heart?” William asked with a smirk.

“No!” Garth yelled and then there was an intense silence. “I always had one, I guess.”

“Of course you did,” Galath said. “and I know how you feel. I will never forget the bond we have forged together.”

“Neither will I,” William said. “It is as strong as the vows I took as a knight. Maybe stronger.”

The three men drank to that.

When It All Ended Pt. 8

March 3, 2018

Morgan went to the chest in the bathroom and pulled out her pack and placed it on the bureau before she started to go through it. It was a small bag since they had a bag of holding for the majority of the items the team had picked up in their travels. Her personal bag was full of items she used regularly and personal mementos of their journeys. It was all carefully and efficiently packed so she did not have to paw through it too much to find what she needed. After only a moment, she found the side pocket with a smooth stone with runes scratched into its surface. According to Cassandra, the enchantments were very rare. The meaning of that was not lost on Morgan. She had to continue to be clear that she did not want anything romantic to do with Amien.

“Do me a favor?” Percy asked. “Tie your robe a little tighter? Maybe get your armor back on?”

“Sylvanus save me,” Morgan said but she was grinning and shaking her head. “You are really jealous, hmm?”

“Insanely,” he said with a smile. “I trust you. I just don’t want him getting the wrong idea.”

“Believe me, if I could have somebody else do this I would,” she said. “Here goes nothing.”

She took up the stone in her fist and focused her will into it. Thankfully, the stone did all of the work as Morgan did not have a great aptitude for spellcasting. The stone reached out to connect with its twin stone in the possession of Amien, a one time ally of their adventuring party. She had never used the stone before but she imagined or at least hoped that it would alert Amien in some way that a call was incoming so that he could make the connection. She half-wished that he would ignore it because dealing with romantic drama was not something she enjoyed.

After a moment, the air shimmered in front of Morgan and the lean, muscular form of Amien appeared, shirtless as always. At least, the upper half of him showed up, floating like an apparition in front of her. She could only assume that only the top half of her was showing up for Amien. She was definitely alright with that arrangement.

“The stupid thing doesn’t even work,” Percy said impatiently.

“Shh,” Morgan said. “It’s working fine.”

“Whoever is with you cannot see me,” Amien said. “The artifact projects my image into your mind and nobody else’s.”

“Understood,” Morgan said. Keeping things in a military tone felt like the right thing to do. “I guess you must be wondering why I am contacting you.”

“The thought had crossed my mind,” Amien said. “I left this line of communication open for you but you made it clear that it would only be used for business purposes. Did you run into something you cannot handle?” He grinned at her.

The teasing only made her bolder. “Hardly. We can take on a Green Dragon easily. We just would appreciate help with crowd control.”

“A green dragon?” Amien asked. “You are still as bold and brave as I remember. I feel that your team will have no problems but I would be happy to commit my family to your cause. What do you mean by crowd control?”

“We have a plan for the wyverns in the air but how are you with lizardmen?” she asked.

Amien laughed a deep yet feral laugh. “I have a pair of boots I made from a lizardman,” he said. “They are no match for our kind. Where is this happening and when?”

“We will be fighting at the Capital of Eloria, you will be fighting lizardmen in the shadow of the Royal Palace,” Morgan said. “The battle is set for tomorrow. I know you’re not exactly a city wolf.”

“I have never set foot on those or any other streets,” Amien said. “I grew up in a small town before the change came over me.”

“I didn’t know that,” she said. “But I suppose that there’s a lot I don’t know about you.”

“Indeed,” Amien said. “Our time together was brief. We will travel before dawn and we will assist you.”

“The crown will be grateful for your assistance,” she said.

“Will you be grateful for my assistance?” Amien asked. His ice blue eyes seemed to look right through her to the core of her being.

She swallowed. She was in a relationship, not dead. “I will and so will my team. Do you want to say hello to Percival?”

Amien snorted but then he smiled. “You’ve made your point. I will see him tomorrow, I imagine. I will see you too. May we meet again after that when the battlefield is decorated with the blood of our enemy.”

“Very vivid imagery,” she said. “I will see you in the morning then.”

“Yes,” he said and then his image flickered away and he was gone. Morgan hurriedly put the stone back in her bag in case he changed his mind and came back. She took a deep breath.

“Well? Percy asked. “What did he say?”

“He’s willing to help us out,” she answered with a smile. “We’re going to have a lot easier time if we don’t have to worry about getting stabbed in the back by a lizardman.”

“Or a lizardwoman,” he said. “Though, I don’t think I’ve ever actually seen a lizardwoman.”

“I’m sure we’ll see plenty tomorrow,” she said.

“Do you really think we stand a chance tomorrow?” he asked. He wrapped his arms around her again.

“I think we can do anything as long as we stick together,” she said. “We’ve been through so much and somehow we’re still standing.”

“I think so too,” he said. “It’s your determination that leads us. None of us would be here if it weren’t for you.”

“I’m not sure if you should be thanking me then,” she said with a smile. “At least not until the fight is over tomorrow.”

“Oh, I have plenty to thank you for,” he said. “Shall I thank you all night?”

“Unfortunately, we have to get at least some sleep,” she said with a smirk.

When It All Ended Pt. 7

February 24, 2018

When Morgan and Percival got to their room, naturally the biggest one, there was already a hot bath waiting for Morgan. That had been a default setting on Percy’s mansion since he and Morgan had started their romantic relationship. Morgan was an ex-ranger from Eloria and she was used to roughing it so she would never say that she needed a luxury like a hot bath. Rangers could go weeks without bathing, partly because facilities could be rare and partly to mask their scent from monsters and vicious animals. However, a hot bath was a secret treat she gave herself at the end of long tours. Now, she took that luxury when she could, comfortable with the knowledge that it did not make her soft.

She shed her armor and the clothes under her armor and hung up her weapons and put her items into a small chest outside of the bathroom. She did not even react when barely visible servants grabbed up her armor and clothes and carried them away to be cleaned. The whole thing had bothered her the first few times but now she knew that it was foolish to be embarrassed. While she sank into the bath, she spotted Percival at his desk. At the end of each day, he had to write out the events that had occurred in the latest volume of his journals. He did it without fail, even doing it while injured on their adventures. Morgan often wondered how his journals from before they met read, when he was mostly alone working in a library.

As she relaxed, she watched him scribble. Previously, the mansion formed with Morgan and Percival each having their own private rooms, the same as the rest of the party. When the two of them started ‘dating’, the mansion spell had changed to form one room for the both of them reflecting both of their personalities. Considering that the whole thing kind of came from Percy’s mind, it showed how much he thought of her and their companions that it kept changing to match who they were. For all of his glib behavior, Morgan thought he might just be the most sentimental member of the group. His capacity for caring was part of why she had fallen in love with him. It was the adrenaline of so many battles that had pushed them together but it was who they were as people that kept them together.

“So, what do we do next?” Percy asked. He was leaning in the doorway and Morgan had not realized that he had finished writing. She was momentarily speechless as he smiled down at her.

“A lot depends on Cassandra’s success in contacting the Princess and negotiating with the Djinn,” She answered. “I have been racking my brain, trying to think about what allies and assets we can summon for the battle.”

“The more the merrier,” Percy said with a smile. “And just who or what are we considering calling on?”

“I’m open to any suggestions but I think it’s time to call Amien and his pack,” Morgan said and then watched as Percival turned away from her. “Don’t make that face.”

“It is impossible for you to see my face,” Percy said. “There’s no mirror on that particular wall.”

“I can imagine what it must be, my Percival,” Morgan said with a smile. “You’re upset that I even mentioned him.”

“He asked you to be his mate right in front of me!” Percy said in what was just short of yelling. “Do you expect me to like the guy?”

“Of course not,” Morgan said calmly. “I think some of his manners slipped out of him when he and his kin were transformed into werewolves. Regardless, I chose you. Remember that?”

Percy took a deep breath and turned around again to look into her eyes. The moment was all the more important considering Morgan’s current state of dress. “I do remember,” he said. “At a moment where you did not need to pick either of us, you chose me and I chose you back.”

“And where am I now?” Morgan asked with a smile.

“In a bathtub,” Percy said but he smiled because he could already see where she was going.

“In our bathtub,” She said and watched his face light up with satisfaction. “He is just an ally, nothing else. We need to use every advantage we can think of.”

“You talk about this like it is our last adventure,” he said. “Is that what this is?”

“Our last adventure?” she asked. “I’m realistic enough to know that going up against an ancient dragon could be the end of one or all of us.”

“But when we win and live on?” he asked. He always had such confidence which was kind of strange for a librarian.

“Eventually we are going to settle down, right?” she asked. “We can’t just keep adventuring forever. There are so many things that we have all set aside because there has not been time because we’re always off to the next adventure.”

“I thought you loved that,” he said. “This whole thing was your idea.”

Morgan nodded and rose from the bath and Percival handed her a robe after she had dried off. “It was and I have never regretted it. We have helped a lot of people and we managed to make so much money that at some point we started giving it away. However, we can only handle it so long. More than half of us have died along the way. You and I died together.”

He hugged her from behind and then allowed her to shift in his arms so they were facing each other. “Thankfully, or else one of us would have had to see the other dead. We got resurrected. We’re good as new. Better than new.”

She kissed him both because she just wanted to and because it was an affirmation of their lives being returned to them. “Still, it may be time for newer adventurers to pick up the slack so we can have our long deserved rest.”

“I can agree with that,” Percy said. “We’ve had our fair share of adventure and there are stacks and stacks of books I still wanted to read. I bet you want to reconnect with your mother.”

That insight struck Morgan like an arrow. “No,” she said and her face darkened for a moment and then she smiled. “and yes. You know how complicated that is but I suppose I should make time for family after all these years.”

“Then we had better win tomorrow,” he said. “Do you want something else to eat or drink?”

She laughed, seeing right through him. “Not right now. You’re just trying to delay me from contacting Amien. Come on, let’s get it over with.”

“If we must,” he said with a smile.


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