Posts Tagged ‘Eloria’

Time Goes By Pt. 4

February 1, 2020

When they got outside, they began to walk toward the park where Mariel had found her piece of evidence. Mariel worked her way over to Fern. The young druid was the only member of their adventuring party that she had not greeted yet. They had discovered Fern living alone in a cave. They had no way of knowing how long she had lived there alone, with only animals and plants to talk to. They had not even known how old she was at first since she had worn a hood and had wrapped her face in muddy bandages.

When the party had finally seen her face in the moonlight, they had been shocked at how young she was. Also, they realized that she was human. Mariel had gifted her a pair of black tinted glasses to shield her eyes and make her feel more comfortable. Now her face and dirty reddish-blonde hair were exposed to the air and it was a little easier to read her. Still, the girl kept things close to her vest which everybody respected.

“It’s good to see you, Fern,” Mariel said. “I hope you are doing well.”

“I am,” Fern said and kept walking. She was definitely not one to engage in flowery language.

“Good,” Mariel said, not as unnerved by the terseness of Fern as she had been in the beginning. “I’m sorry for interrupting your vacation.”

Fern shrugged. “It’s ok,” she said. “This is important.”

“Wow, five whole words,” Mariel said with a smile. “Did you enjoy your time in Thorncatch with Dina?”

A small smile formed on the subdued druid’s face and she simply gave a small thumbs up. Mariel was overjoyed at this little display, knowing it was the equivalent of a normal person jumping for joy. She watched Fern gravitate toward Dina and the two walked side by side.

They arrived at the park and a shiver went up and back down Mariel’s spine but she pushed it away. It was well into the late afternoon but the sun was still good enough to see everything around them. The party looked around with fresh eyes while Mariel tried to think about what they should do.

“This is your show, Mariel,” Luther said. “What do want us to do?”

Mariel took a deep breath and nodded. “Fern,” she started. “You’re naturally sensitive to the world of magic. See what you can sense around here.”

Fern nodded and started to walk around the area, starting near the fountain. An opossum crawled out from her robes and settled on her shoulder with a hiss. This garnered a lot of attention from passersby.

“Dina,” Mariel said. “I need you to use that sensitive nose of yours. See if you can smell anything that is weird or should not be there.”

Dina cocked her head to the side. “That’s kind of weird, Mari,” she said. “but you’re the expert on weirdness.”

Mariel smiled. “You’re our tracking expert, Dina,” she said. “I trust your senses.” She turned to everybody else. “Everybody else, start looking for things out of place. You three are also pretty attuned to the world of magic so just use your best judgment.”

Everybody fanned out and tried to investigate the small park. They got some weird looks but nobody was worried that they might be bothered. The public and the city sentinels knew that it was against no law to look around. Besides, they all had a token of respect from the city manager which they could definitely use to ward off any harassment. This was good to think about as Dina was literally sniffing around the park and Fern was crouch walking across the grass, trying to commune with nature. Incognito was not a concept most of their little group was familiar with. Still, Mariel had learned to love the chaos. If you did otherwise, you were just looking for heartbreak.

Mariel opened her bottomless bag of tools and pulled out her umbrella again. Once again, she used it to detect magic and looked through the veil of the fabric to start scanning the area for strange magic. She was only a little surprised to notice that the statue figures that made up the majority of the fountain were radiating magical energy. It was not unusual for cities and towns in this region to use landmarks such as statues as points for last-ditch defense. Mariel assumed the dormant statues would come to life and defend the city. It was fascinating but not at all what she was looking for.

Next to a bench, she saw something strange. It was similar to Mullo except that when she pulled her umbrella to the side, she could not see it anymore. She had trouble figuring out what the object was until she got closer. As she stepped up, she could plainly see that it was a large chunk of stone. Perhaps it was a piece of her parent’s tower laboratory? It was rippling as if she was looking at it through the surface of a pond during a rainstorm. It kind of hurt her eyes to focus on it for too long. She closed her eyes and took a deep breath and then she slowly extended her hand to try to touch the stone. Instead, she watched her fingers pass through the stone. It did not exactly hurt but she felt one of her fingers briefly go numb so she withdrew her hand and shook it out.

She looked over at Dina who was frowning with her fingers in her ear. “Dina?” Mariel called out. “What’s wrong?”

“That sound is killing me,” she said. “It just won’t stop.”

“What sound?” Mariel asked. “I can’t hear anything.”

“It’s really high-pitched,” Dina said. “I can’t tell what it is.”

“Maybe we need to go find out,” Mariel said.

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Pantheon Addendum

November 23, 2019

The following are more minor deities of the realms.   These are mostly neutral parties that did not take sides in the conflict that broke the world.

Ogun, God of the Forge

Ogun was a lonely and solitary god, who did not speak to most of the other gods. The only exception was his rare talks with Ioun and her entourage as they engaged Ogun’s intellect. He used them to inspire new ideas. He was mostly preoccupied with his creations. He loved to create, spending every day at the forge to create for the sake of creating. However, when the other gods learned of him, they sought him out. They tasked him with creating magical weapons and tools for them. He decided to take neither side and created many magical items for the various deities and their followers. He also discovered the secret of making sentient weapons and items, a skill that has rarely been replicated. He used a lot of the same techniques to give birth to living constructs. Many of them guarded his forge against both sides and assisted their master at the forge. He is not a very skillful fighter and he lost his arms and face while guarding his forge in the final conflict. He was able to construct new arms, even better-suited for his tasks. He replaced his face with a mask of metal and stone. After the Final Conflict, he was locked deep under the world at its very center. He was content to build and destroy his own creations and never see the world again. Ogun’s worshippers are makers, happy to get their hands dirty in order to make things nobody has ever seen before.

Nami, The Iron Maiden

Nami was Ogun’s greatest creation, a perfect living construct that he meticulously created over years of careful creation. Left to her own devices (as all constructs were) she made the choice on her own to assist Ogun with his projects. She quickly proved herself to be the most capable of his assistants and in return, he infused her with greater god energy, a spark from his own being. She became the mother of all constructs, from that date onward having a hand in the creation of every construct created. She became a true love and companion of Ogun after spending a few years on her own, as suggested by Ogun to make sure that she was not merely subservient to his will. She eventually had a few of her own projects. She organized the defense in the final conflict and she was the one who personally crafted the replacement parts of her true love. She gladly went into exile with Ogun after the conflict so that they could both create together. Nami’s worshippers often crossover with Ogun’s. If the world’s remaining constructs could talk, they might reveal that they worship Nami.

Esho, the Goddess of Time

Nobody is quite sure how she does it but Esho maintains the flow of time and keeps it moving forward. An enigmatic figure, she was rarely ever seen by the other gods and never by mortals. Still, scraps of her story have filtered down through the years. She was most likely the first deity to form into being and was alone in the void before creation. She is self-sufficient, a total loner who never needed any companionship. She did not take part in the Final Conflict as she needed to be completely focused on her job. She also had no attachments to the others and did not want to take sides anyway. After the conflict, she disappeared and nobody could ever find her. She passed beyond the planes but still obviously maintains the flow of time. She has a few odd worshippers but she pays them no mind. She gets annoyed when magic users cast time-based spells like Slow or Haste.

Fear

A truly sadistic force of nature, Fear never took a proper name and never allied itself with any of the other gods. A true shapechanger, nobody knows what Fear’s base form is. Fear delighted in invoking its namesake in all mortal beings, keeping them all beneath its heel. It absorbed the world’s fears and grew very powerful. Before the Final Conflict, the good gods banished Fear to the Dream Realm where it bides its time creating nightmares. Any worshippers are absolutely insane.

Uzas, the Goddess of Trickery

The Goddess of Trickery is a more innocent version of the Cyric (Corruption) and a more stable version of Akanay (Chaos). She is also the twin sister of Laverna (Luck). She is the patron of those who rejects society’s rules and often society itself. She believes that the world is more interesting if you sew a little confusion and surprise to spice things up. Uzas enjoys playing pranks on people and drawing a reaction from the world around her and therefore prizes those individuals who feel the same. She also prizes individuality. During the Final Battle, she fled in fear along with her sister (although Laverna came back) and she regretted it. Nobody is quite sure where she went after the conflict but there are reports of pranks being played in the various heavens.

Lady of Pain

The mysterious Lady who presides over the equally mysterious City of Sigil. Nobody is quite sure what the Lady looks like as most look down or away when they sense her approach. She is surrounded by chains and strips of cloth that seem to have a mind of their own and swirl around her, hiding her from view. Also, people can kind of feel when she is around. Nobody is quite sure what she is or where she came from either. What little that is known about her or her wishes are communicated by six lieutenants that see to the day to day operation of Sigil. She is not a deity, or at least she does not wish to be worshipped as one. Anybody heard worshipping her is usually gruesomely murdered by the Lady herself. She is known to defend Sigil from any major threat. In fact, there is a rumor that the Lady easily defeated and vivisected a Tarrasque sent to dominate Sigil. It is best to just avoid the Lady when possible, get in and out of Sigil quickly, and make sure you follow her rules.

The Cave Witch

August 3, 2019

In the morning, the town would burn the swamp witch. She was accused of poisoning the crops outside of town and leading several youths astray through her potions. Nobody knew quite who the witch was. Everybody else in the town of Canterstone had been born within town limits and had grown up there. Like many small towns, the citizens’ reaction to outsiders ranged from curiosity to distrust. Those tides could also change quickly and when magic was involved. The witch had just appeared one day on the outskirts of town in the woods. Nobody was quite sure when she had actually moved into the cave as a hunter had spotted odd smoke coming out of it one day and that was that. She had arrived, evicting an old bear, and set up a home and shop far from prying eyes.

Little by little, some of the townspeople came to timidly visit her cave. Some were merely curious and wanted to catch a glimpse of the witch. Others came to browse here wares and see what a witch could give them for a little coin. She had not been very interested in coin but seemed to be more interested in offering services for barter. While this was not unheard of in a small village, it was a bit peculiar for what was technically a shop. Local law enforcement also visited the little cave and shouted questions from the safety of the mouth. The answers they received were sometimes straightforward and sometimes less so. She claimed to offer only peace but her status as a mystery made people nervous. Children were told to stay away and they disobeyed as children are wont to do.

Then things had gone all wrong and the peace was broken. Some crops had withered unexpectedly, threatening the town’s food supply. So close to harvest was not the time to lose crops like that. The village had grumbled about it but the local druids had moved on and could not be called on to investigate. Suspicions grew as the farmers did not want to admit that they might have failed and ruined a bit of the harvest. After that, a few of the young people were found to be goofing off instead of doing their work for their families. The timing was off as people were already looking for an excuse. One of the wayward teens blurted out something about the witch in the cave and that was it. This outsider had turned against the town and it had to be stopped. They took her captive while she slept and then she was doomed.

They had tied her to a pole in the middle of the town and left her there. In the morning, they would pile firewood and kindling around her and send her to the Hells. She slumped against the pole bound and gagged and sadly resigned to her fate. She had no tricks to pull to get out of her punishment. Gavin Flintshade’s mind would not settle and sleep would not come so, while everyone else slept, he stepped out to watch the witch.

“I wish I could know whether you were guilty or not,” Gavin said.

The witch said nothing, being gagged. It was hard to gauge her expression as she was absolutely encrusted with dried mud and bits of grass and her long hair covered a lot. However, her eyes said enough. Her glare was at the same time angry and pitying.

“I don’t suppose I could ungag you?” Gavin asked. “Would you promise me no tricks?”

The witch seemed to consider this. After they had stared at each other for some time, the witch nodded. Gavin thought he must be crazy or bespelled for even thinking of doing it but he walked up and ungagged her. She spat from the taste of the dirty cloth that had been her mouth but otherwise made no moves.

“My name is Gavin Flintshade,” Gavin said.

“My name is Rina,” the witch said.

Gavin waited for her to finish before he spoke. “Just Rina?” he asked.

“I am only Rina now,” Rina said.

“You don’t seem too dangerous to me, Rina,” Gavin said.

Rina smiled, the mud cracking at the corners of her mouth as if it was a foreign expression for her. “Looks are almost always deceiving,” she said. “But I never meant any harm to this town or its people. I wished only to live in peace.”

“How many years have you lived out there?” Gavin asked.

“Many,” Rina said. “Many without incident.”

“Exactly,” Gavin said. “That’s what troubles me. That’s what makes me think the people here have rushed to judgment.”

Rina paused and thought of what to say next. “In the cities, they would have had some sort of trial,” she said at last.

“We’re not equipped for that here,” Gavin said. “and I don’t think anyone’s inclined to hear you out.”

“I beg to differ,” Rina said. “You are listening.”

“I’m just one person,” Gavin said.

“We are all just one person,” Rina said.

There was a long pause after that and then there was a crack of thunder and it began to rain. Gavin and Rina looked around at all the houses but nobody stirred or made a move to protect the witch from the rain. She was only going to burn in the morning, anyway. Gavin stood there struggling with his own conscience but as he watched, a transformation began to happen. The rain started to wash the mud from Rina and Gavin was not prepared for what he saw. The palest white skin came into view as the mud fell away. Her hair was revealed as a wig made of some sort of woven grass. This was no human. This was not even an elf. It was nothing Gavin had ever seen before.

“What are you?” Gavin asked, his eyes wide.

“You have never seen one such as me,” Rina said. “I am Drow.”

Gavin gasped. “I thought your kind was a myth,” he said. “Aren’t you supposed to have black skin?”

Rina shrugged. “We had jet black skin soon after creation but ages of life underground away somehow changed our skin,” she said.

“And all the vicious rumors about your kind?” Gavin asked. “Are any of them true.”

“I can only imagine what the humans and elves and other races have invented,” Rina said. “However, most of my kind are still bitter against the races of the surface. However, there are many like me who escaped to the surface for a more peaceful life.”

“And then it all got ruined,” Gavin said. “By my kind.”

“It seems so,” Rina said.

There was another long silence and then Gavin stepped forward and moved to cut the ropes restraining Rina.

“What are you doing?” Rina asked. “Don’t.”

Gavin looked up in surprise. “This is not fair,” he said. “I can’t let this happen.”

Rina shook her head and spoke some arcane words and disappeared and reappeared on the ground, the ropes going slack without her form to hold them in place. “It would be incriminating if they found the ropes cut,” she said. “Go back to bed, Gavin Flintshade. I will depart in peace.”

“Good luck,” Gavin said and backed away to go back to his house.

“Goodbye,” Rina said and disappeared into the night.

Whitecrest Harbor

July 20, 2019

The swaying of the ship usually did not bother Val Stonecut but there had been so many storms on the way into Whitecrest Harbor. The deck had been raked with lightning, rain, and high winds. Mending spells were not going to do anything more than a few cosmetic fixes. Carpentry was the only thing that would really help but it would take time to make repairs on the boat. This was when it paid to not actually be part of the crew. Val was free to go ashore as long as he did not reveal the crew’s legal status as it were.

When Val had stepped off the ship, the ship’s one-eyed cat, Wink, had wanted to come along. He and the cat had gotten along as he fed food to her in his hammock below deck and the two of them sometimes shared the sun on the deck. Wink was a good cat. Val could see that the cat had also had enough of the water-logged vessel for the moment and agreed to take the poor thing along. Besides, if Val had a tail he would nervous to be around all of the swinging hammers too.

Wink was pleasantly clinging to Val’s shoulder, excited by all the smells of the city of Whitecrest had to offer. The cat was as excited as Val was to be in a new place. They both eyed food stands with steaming hot, fresh food. Though Wink was obviously a bit more interested in the fresh, raw fish. Val could also feel Wink dig her claws into his leather vest every time somebody got too close as if to make sure they did not get separated.

Val stopped short when he felt rather than saw a piece of wood press against his chest. A short human or a tall halfling stood in front of Val, poking him with some sort of wooden truncheon. Val smiled politely and held his hands up and empty in the universal symbol of peace and non-violence.

“Am I being robbed?” Val asked, only half-joking.

“Are you a criminal?” The woman asked. She kept the truncheon in place, eyes narrowing as she looked directly into Val’s eyes.

“Not the last time I checked,” Val said. “Do I have that look about me?” He looked about him as if he was looking for some outward sign of wickedness.

The woman laughed. “Sorry,” she said. “Sometimes that works.”

“Really?” Val asked.

“You’d be surprised,” she said and held up a platinum badge with a blue gem embedded. “Cora Clayline. Guard captain. <> District.”

Val stuck out his hand. “Val Stonecut,” he said. “So you’re bored?”

Cora shook his hand. “Basically,” she agreed. “I usually stroll through this area about now and catch plenty of pickpockets within an hour. It’s a slow day.”

Val had personally spotted three pickpockets while they had been standing there talking but he was not about to snitch. He had respect for the profession. “What a pity,” was all he said.

“So,” Cora said. “You have a lot of tattoos.”

“Is that a crime here?” Val asked. He was amused at this halfling cop and her idle attention. If only she knew.

Cora reached up toward Wink and Val stooped a bit to make it easier for her to scratch behind her ears. “Of course not, I just wondered what it is you do.”

“Oh I’m just very interested in art,” Val said. “As for my profession, I travel in order to draw maps of the world.”

Cora nodded. “And you need to carry around that fancy sword to do that?”

“One never knows in this world when one will need to defend one’s self,” Val said, purposefully diplomatic and obtuse. “The sword is mostly for show in order to frighten away weaker willed crooks. I’ve rarely used it.”

Cora looked doubtful but let it drop. “I suppose many people carry weapons,” she said. “That one is just particularly pretty.”

“Thank you,” Val said. “It was a gift from the forge of a Prince of Kofrain. I mapped a particular set of ruins for them.”

Cora nodded. “Oh,” she said. “You’re very worldly.”

Val laughed gently. “I do my best,” he said. “Now if you’ll excuse me. My cat and I are famished and we must resolve that before we pass out on your streets.”

Cora smiled. “I owe you a meal and a drink for delaying you, then,” she said. “Allow me to accompany you. My treat.”

Val smiled despite not wanting to eat lunch with a cop but thought it would be a worse idea to turn her down. “Lead the way,” he said. “I’m sure you know the best places.”

The Faith of the Raven Pt. 8

December 29, 2018

The adventurers lept into action immediately. Carania ran directly at the two zombie goliaths. They swung their fists but Carania narrowly dodged their attacks. While the zombies were distracted, Galath pointed his holy symbol and there was a brilliant flash. The goliaths turned away in fear from the divine light and started to run but they accidentally ran into each other and fell to the ground in a tangle. Carania descended on them and slashed at them and then pierced both with her sword. Arne finished it by setting them on fire as Carania moved to safety. The zombies did not react as they started to burn to ash. Carania guessed that they did not even feel the flames.

Carania gripped her sword tighter and trudged toward the King of Crows. She stopped short when she saw that the King had a knife up against one of his captives’ throats. She heard Arne and Galath halt as well. She grunted and glared at the man. Close up, she could see how pathetic he looked. He was old and scared and Carania felt all of the adrenaline leave her system and she grew calm as death. The captive, a young girl, was shaking but Carania did her best to offer a reassuring look.

“Leave the girl and deal with me,” Carania said. “Face me fairly.” She gripped her sword tightly, calm but tense like a wound spring. Her years of training had prepared her for these moments and she was not about to back down.

“Three against one is no fair fight,” The King said. His voice sounded a bit like a cawing crow. “Give me but a moment and I’ll summon up some friends.”

“No more moments, Crow,” Carania said. “My Lady of Ravens has requested I deal with you by sending you to meet her. Your time is up. I would not want to disappoint her as you have done.”

“If I go then I won’t be going alone!” The King crowed out and dragged the knife across the girl’s throat with a sick smile on his face. He started to chant something, waving his fingers.

The moment that followed felt like it flowed like molasses. Carania shouted wordlessly in anger and shock. She ran forward and stabbed the King of Crows hard through the stomach. His face seemed to freeze in surprise for an eternity. At the same time, Galath grabbed the girl and laid hands on her, healing the wound with holy light. Carania looked up into the branches above as the symbols of Nerull clattered to the forest floor. The ravens were up there in the trees, dozens of them, and they were glaring down at the necromancer. Carania smiled and calmly dragged the point of her sword across his throat as she mouthed a little prayer to Azrea.

As Carania stepped away, the ravens descended on the body of the King of Crows. She turned away and let them have it. She suspected it was their right as vassals of Azrea. She tried not to think of the sounds the birds made as they tore at the corpse. Arne was busy burning the symbols and tokens of Nerull and instantly the forest seemed to feel brighter. It was as if a fog was lifted and the evil evaporated from the fabric of the place. Carania walked over to Galath and the young girl. The paladin wore concern on her face.

“How is she Galath?” Carania asked. “Will she make it?”

“She will,” Galath said, looking up at Carania with a relieved smile. “She’s lucky a healer was so close by.”

“She’s also lucky the Talons were here,” Arne said.

Carania looked back over her shoulder. “Wait, who are the Talons?”  She asked.

“Just a suggestion for our little group’s name,” Arne said. “In honor of your patron, the Queen of Ravens.”

“I like the sound of it,” Carania said. “I think we’ll add it to our official introduction. I think we’ll be saying it a lot if we continue these fights.”

“I think you’re right,” Arne said.

“I agree,” Galath said. “I think this is exactly what we should be doing.”

Arne walked over and knocked on the cage holding the necromancer’s captives and the lock shattered and the door opened. The people started streaming out of the cage. They thanked the three adventurers profusely. Carania and Arne gave them directions back to town while Galath treated the most grievous wounds. As he did, Carania heard a noise from behind. The young girl was waking up. Carania knelt beside her. The girl was an elf so it was hard to judge her age but the light in her eyes looked very young. She had not yet reached physical maturity. She glanced around and saw no other elves which confused her.

“Are you alright?” She asked. “I’m sorry I couldn’t save you from that pain.”

“You tried,” the girl said. “and you saved us.”

“What is your name?” Carania asked. She smiled at the girl, remembering when her former charge had been this young.

“Taryn Moonglow,” the girl said.

“Are you here with someone?” Carania asked.

“No,” Taryn said. “I came here alone. I was on my way back home when I was surprised by these men.” She sat up a little, taking deep breaths as she took it slow.

“Where do you live? I could take you there. We could take you there,” Carania said.

“The Fangleth Forest,” Taryn said. “I live among druids like me among the trees.”

“The Fangleth?” Carania asked. “What brings you out this far?”

“I came here to fetch a rare flower that grows here,” Taryn said. “It is the Southern Star Flower.” She pulled a dark purple, five-petaled flower from her cloak and held it up for Carania could see. “It can be used to heal some of my people from a specific curse.”

“Well, perhaps we can help with that too,” Arne said.

“Really?” The girl asked.

“Of course,” Carania said and took the girl’s hand. “The Talons are here to help.”

Aldona Atlas Pt. 1

September 3, 2018

ContinentD

Alscines
Half-Elves 50% Humans 20% Elves 10% Gnomes 10%
Dwarves 4% Halflings 3% Tieflings 2% Half-Orcs 1%

Alscines is ruled over by the Queen Cahlanas. Long ago, the great elven and human families of Alscines came together in a lasting and genuine bond of togetherness. As a result, the rulers of Alscines have often been half-elves and there is a significant half-elven population. Not all of the rulers have been half-elves but many of them. The country is also the home of the only gnome city at the base of Mount Eagle. The populace has a very magical bloodline in general because of the mixing of human and elven bloodlines. There are many empty plains in the country that are not explored because they appear empty. Most of the country is more concerned with the urban centers and the farms that surround them than an empty land of little to no worth. But there, somewhere in the plains, is the vault of the true King of Crows, a powerful necromancer who was felled centuries earlier.

The Bremid Empire
Elves 50% Half-Elves 20% Dwarves 13% Humans 11%
Halflings 3% Gnomes 2% Tieflings 1% Half-Orcs 0%

The Bremid Empire has the largest concentration of elves on the continent of Aldona. It has been ruled by an emperor (always an elf) for centuries. Before that, it was a loose conglomeration of principalities. One of these began to conquer the others and an empire was forged. Underneath this empire are the large Dwarf cities Angal and Lehnar. Much of the architecture and defenses of the Empire were inspired by the synergy between the two cultures and their alliance. The current emperor, Thal Karnar, is content with the Empire’s holdings and is content with taking potshots at Khull for entertainment and shows of power. The Empire is ruled by the iron fist of the emperor and his wishes are carried out by his governors and his legions. By law, the other races are not supposed to be treated as inferior to elves but in practice, elves have been in power too long for anything to change now. Still, anybody can have a happy life in the Empire as long as they follow the rules.

Callas
Humans 46% Half-Elves 17% Dwarves 13%
Elves 10% Tieflings 7% Halflings 3% Gnomes 2% Half-Orcs 2%

Callas is a destination for the very religious people of the continent. The culture of the land puts divine magic over arcane magic. In many areas of Callas, arcane magic is actually frowned upon and in the capital, it is actually outlawed. The biggest temples on the continent exist in the capital but mostly to the main pantheon. The Temple of the Three Suns is the biggest of them. Smaller temples are plentiful through the rest of the countryside and in the middle of a forest is one of the few temples dedicated to the Goddess of the Hunt. There is also a sort of safe haven for tieflings near the western coast where tieflings can go to be safe. It is one of three cultures guided mostly by elves and half-elves as they seek to teach the younger races about the gods. The government is ruled by a rotating priest figurehead for a religious council. This council is inclusive of representatives of all established religions except, of course, those who worship the evil gods.

Deneia
Humans 46% Half-Elves 14% Tieflings 12%
Elves 10% Half-Orcs 10% Dwarves 4% Halflings 3% Gnomes 1%

The land of Deneia is a land of lakes and rivers and because of that, it is a place of mostly swamps and forests. It is a very green land that is difficult to travel through because of the various bodies of water that must be crossed or avoided. There are very few large settlements in the center of Deneia. Most of the larger settlements are nearer the borders to enable trade with their neighbors and they have plenty of unique agriculture to trade. The royal court of Deneia figuratively and sometimes literally floats. The royal family of Deneia is notoriously paranoid and therefore moves their headquarters weekly to prevent being caught unawares by potential enemies or other undesirables. Part of the reason for this is that the royal family’s bloodline became Tieflings centuries ago. Some bad experiences set off long years of obsessions with protection.

Eloria
Humans 46% Half-Elves 24% Elves 10% Dwarves 12%
Half-Orcs 5% Halflings 8% Tieflings 6% Gnomes 3%

Sitting on a huge peninsula at the base of the so-called Emerald Continent of Aldona, Eloria is a jewel nearly surrounded by the Calm Sea. For centuries, it has been ruled by the royal family in an unbroken chain since Galen I led the armies in the First Great War, defeating the evil, Vistra, and his Orc/Fiend alliance. This victory caused the formerly loosely allied districts to forge themselves into a new nation under the heroes of that war. The people crowned Galen and he laid down his sword in order to lead and protect his people. The crown was passed down the line from King to Queen to King and so on. Now it adorns the head of the current King, Liam III. He is supported by his wife Gianna, his heir Ariana, and twin princes Galen and Bram and Princess Cora. The Kingdom of Eloria is divided into six districts that surround the capital where the royal residence is. The land was divided into districts by land type and each is locally managed by a noble house, supported by lesser noble houses. The King has full say but cannot micromanage and a lot of trust is placed in the nobles and the people to maintain both efficiency and harmony.

Gosha
Elves 40% Half-Elves 25% Humans 20% Dwarves 5%
Halflings 4% Gnomes 3% Half-Orcs 2% Tieflings 1%

If you did not know better, you would think that Gosha was an uninhabited forest island. However, it is because the people on the island do not really believe in development or showing their faces. A largely druidic and simple living society, they are more in tune with nature and thus shun urban living. This also means that it is a greater hot spot for exposure to the feywild. The country is sometimes a destination for druid and ranger coming of age ceremonies. In exchange for being left alone, the druids of Gosha provide the rest of the continent with their fine wood from fallen and dead trees. That wood is used in some of the finest crafted objects, weapons, and boats across the continent.

The Faith of the Raven Pt. 7

August 20, 2018

“Leave now or face the power and the might of the King of Crows!” A deep voice emanating from deeper in the woods said. After the sound of the voice, it felt like the whole forest was silent. In that silence, it was easy to hear Arne’s partially muttered response.

“More bullshit,” he said.

“What?” Carania asked. “What’s going on now?” If she was going to continue her greater quest, and she definitely was, she would have to study and learn. She needed to know these things herself. However, it did not hurt to have knowledgeable people along for the ride.

“It really is silly. The King of Crows is not one person,” Arne said. “It is a parade of necromancers each with aspirations of being the alpha necromancer. Most of them are crazy, all of them are dangerous.”

“There was a real King of Crows once,” Galath said. “He was a powerful necromancer who amassed an undead army in Alscines. He was in direct conflict with the Raven Queen and her followers. From what I know, he also had a Queen of crows with him. Sort of an undead bride. At least, those are the rumors. I read it in a book last year.” He shrugged.

Carania shuddered. “That is incredibly creepy,” she said. “The less I think about that, the better. So this guy is just a pretender to the throne?”

“I don’t know,” Arne said. “He definitely has power. We’ve seen that much already. I haven’t seen anything yet that has wowed me, though.”

“Right,” Carania said. “But we can’t let our guard down. Not until we take this guy out.”

“Agreed,” Galath said. “He is referencing the undead god and he is the fan club of one of the worst necromancers in history, those alone are red flags. Nothing has changed. We’re following your lead here, paladin.”

“We continue going straight for the heart of the matter,” Carania said. “If we kill him, the rest will be disorganized and, in theory, no new zombies can be created. That means those that die will stay dead.”

“I like it,” Galath said. “Elementary tactics but sometimes simple is best.”

“Now we just wait for that plan to go wrong so we can improvise,” Arne said.

“So negative,” Carania said. “Try and smile for once wizard.”

There was a cawing sound from the branches up above and all three looked up toward the sound. However, only Arne was already smiling as he had a full understanding of what that sound was. He nodded up at Grimalkin and they seemed to share some silent conversation.

“Grimalkin has spotted the main camp and can lead us there,” Arne said. “Are we ready for that?”

“We are as ready as we are going to get,” Carania said. “Do you still have prepared spells left?”

“I’m good to go,” Arne said. “I haven’t run out yet.”

“I also have some left to burn,” Galath said. “It appears that we’re good to go.”

“Lead the way, Grimalkin,” Carania said and Arne nodded up at the bird. Carania had only read about the connection between a wizard and their familiar and it was interesting to watch.

They worked their way through the woods as they did their best to follow the raven familiar as it fluttered along through the trees. It felt extremely right for Carania to be following a raven into battle. It felt a little like fate.

The three of them reached the edge of a big clearing and they were assaulted by the smell of freshly burned wood and other things. It looked like the King of Crows had burned a large circle into the middle of the forest, creating a clearing. They were lucky that the fire had not spread and endangered the surrounding areas. The burned clearing looked alien and lifeless. There were more men with crow feathers adorning their clothes and there were zombies both in cages and shuffling around some tents. Arne looked up at Grimalkin as if to ask ‘are you sure?’ and the bird nodded.

“Shall I cause a little chaos, boss?” Arne asked with a smile. Carania smiled and then nodded.

Arne conjured five candle-sized flames and tossed them one at a time into the clearing. The flames hit a couple of tents and also a couple of zombies and started some fires. One of the zombies panicked and ran burning into another tent. Chaos had been achieved.

Carania vaulted into the clearing with Galath and Arne trailing close behind. Her sword was once again a whirling blur as she carved into both living and undead enemies. At one point, she ran into one of the men who had shot and killed her. They barely had time to register her before being cut to ribbons. Carania fought with no anger or at least that anger was quickly fading away. This was a noble mission and that was enough to fuel her.

The battle was fiercer this time and a couple of zombies rushed Carania and managed to injure her. Galath moved fast to heal her while Arne protected them with a shield spell from his umbrella. After some more battle with a few more injuries, the clearing was quiet again. The three companions stood breathing hard as they looked around for their true target who had yet to reveal himself. Carania looked for Grimalkin for guidance but the familiar was hidden somewhere and was no help at present.

“You have crossed the line and I cannot let you go. I will be with you in a moment,” the booming voice said. “In the meantime, meet my friends. When they are done with you, I can add your bodies to my army.”  The thought of that happening was enough to turn the stomachs of all three of them.

The earth in front of the three adventurers broke open and two very large humanoids clawed their way into the open air. Carania could only guess that these had been deceased goliaths, a very rare race she had only read about. They were too short to be true giants but they were far taller than the tallest human or elf she had seen. There were definitely parts of them that were missing and she could see some ragged flesh and bones showing in places. They were caked with mud which made their wide, pupil-less eyes all the more menacing. They lumbered straight for Carania and her friends.

The Faith of the Raven Pt. 6

July 28, 2018

They moved further into the forest, the three of them. The undergrowth felt dense, far too dense for a small forest like Hernon. Everywhere they went, thorns and thistles grabbed at them and branches scratched against them. It was subtly unnatural but they all knew that there was something unnatural going on in those woods. The dead should not rise and it was as if the necromancer’s dark purpose was corrupting the forest around them. Like many forests and landmarks in Eloria (and beyond frankly), the Hernon forest was named after elves. All over the continent, places were still named after them even if the elves had left the place centuries before. Names had a way of sticking and people had a way of sticking to them. Carania hated that this necromancer was giving Hernon a bad name. It hurt her elf blood even though she knew she did not own that land.

Still, they moved on and made their way through the best they knew how. Carania was always at the lead at her insistence and the others did not argue. She felt responsible as an expert close-up fighter and as the person who accepted this mission in the first place. She hacked at errant and aberrant vegetation with her long sword when she had to. She thought to herself that she might have to get a short sword for that purpose to save her blade’s edge on future hunts. She was surprised at herself at that moment how quickly he had adapted to her new role in life. She was equally surprised that her companions seemed to be just as determined. This was not their fight and yet they had taken it on. It was inspiring and it made Carania further believe that she had done the right thing.

Of course, Carania was also surprised that she had such faith that she would survive to see future hunts. There was no room to believe otherwise she supposed. She had long heard that faith was a big part of serving a god. It seemed obvious to trust that Raven Queen had made the right choice. How else had a woman with very little actual combat experience slashed her way through a horde of zombies like they were nothing but smoke? Faith and courage and a little wind at her back from the Queen herself. Not to mention that fate had handed her two capable companions who she was very grateful for. She could feel the talons of the raven reaching out for the necromancer and it felt so good.

As they walked, Carania saw little bones and trinkets dangling from the trees with little lengths of twine. Carania viewed the little things warily, not knowing quite what to make of them. However, she knew that looking at them made her feel bad inside like looking at food left out for so long that things were growing in it. The three of them all caught each other looking at the trinkets and for a moment there was an amused smile between them. It was a moment of pure connection. It cut through the gloom for a moment and they all seemed to welcome it.

“The followers of the necromancer must have hung them,” Galath said. “I’ve seen similar things before.”

“What in the seventh hell are they?” Carania asked.

“Offerings in the worship of Nerull,” Galath said. “Makes your stomach turn, doesn’t it?”

“Nerull?” Carania asked. “I know I’m still a bit ignorant but everybody knows that my queen killed him.” She smiled at taking ownership of her new goddess.

“As the necromancers show us, much that dies can rise again,” Galath said. “It is true that it is known that the Raven Queen defeated the God of Death while she was simply the goddess of winter. After she took his place, he was raised back up behind the veil.”

“As an undead god?” Carania asked with a shudder. “What does that even mean? Who raised him?”

“Nobody knows,” Galath said. “Well, if anybody knows they are not making it public. I always suspected that whoever did it was somebody who could also not pass through the veil between us and the gods. It is someone I would rather not deal with. I wonder if these followers or the necromancer even know an iota of what happened. I wonder if they even care.”

“How does somebody even become a necromancer?” Carania asked. All of this was great information to have. She had been given no manual or guidebook to follow.

“I suppose it’s the same as becoming a gang member,” Galath said. “A combination of bad luck and dark intentions.”

“He whispers to them,” Arne said, speaking up for the first time in a while.

“What?” Galath asked.

“Care to explain that, Arne?” Carania asked, glancing over her shoulder at the wizard. His familiar was nowhere in sight, most likely flying somewhere overhead.

“The undead god Nerull whispers to those with magical potential,” Arne said. “Not everybody with magic hears the whispers but he does whisper and he offers people the power to get what they desire. Whatever the cost.”

“That’s quite a rumor,” Galath said. “Where did you hear it?”

“I didn’t hear a rumor,” Arne said calmly, evenly. “I heard the whispers myself. In my darkest moment, the whispers came to me too. He offered all kinds of things. I said no.”

“Of course you did,” Carania said. She thought Galath had been about to say something and she did not want to take any chances with what it may have been. “What did he promise?” she asked. She had not meant to. She knew somehow that it was not a question she should have asked but the words got away from her before she had a chance to stop them. Carania was an eternal student, always grabbing at new information to wield just as easily as she swung her sword. She wondered desperately what could have been Arne’s darkest moment.

Arne took a deep breath. “That is private,” he said. “But I understand your curiosity. The point is, the dark wisdom that comes from those whispers is nothing to laugh at.”

“That is definitely the truth,” Galath said.

“Who’s laughing?” Carania asked. “This ends tonight.”

When It All Ended Pt. 14

July 23, 2018

“So, is it time to go on the attack?” Amien asked, sliding up to Morgan’s side. He exuded a sort of wild, animal aura that was hard to ignore. It definitely peaked the interest of the wood elf half of Morgan but she easily shook that feeling off. She was committed to Percy and neither of them believed in polyamorous relationships. If the reverse were true, Morgan would have added Amien to her harem a long time ago. However, Amien was an alpha werewolf and would have never gone for such an arrangement either.

“Yes, please marshall your forces, Amien,” Morgan said.

“Already marshaled, Ranger,” he said with a smile. “Shall we go in first?”

“Yes, but please hold off for a moment,” Morgan said. “We’ll release the djinn first to cause maximum chaos before our troops enter the battle.”

“You have a djinn?!” Amien asked. “You have been busy.”

Morgan merely smiled and shrugged at that. She looked over at Cassandra and nodded at her. Cassandra stepped forward with the jar that contained Monela. Everybody took several steps back from her.

Cassandra whispered to the jar. “Monela, I release the seal to your prison,” she said. “Remember the bargain we made last night. Come out and have some fun with us.” She smiled and unscrewed the jar and before she had the lid off, Monela was leaking out as smoke and wind that blew Cassandra’s braids a little. She aimed the jar toward the sky and the smoke and wind took the form of a mighty djinn, a lithe and ever-changing female form. That form suddenly took off toward the castle grounds. As Monela took to the battlefield, Clio looked up and shimmery, glittery wings sprouted from her back and she took off after her. As she cleared the outer walls of the capital, she blew a kiss back toward the gathered force. Or maybe that kiss was intended only for Garth Whispernight. Only the fae knew for sure but she was obviously itching for battle too much to stand still a moment longer.

Without another word, Amien led his wolves to the gate and they opened it and walked through. The Guard started in after them, a little less sure than the stalwart wolves but they looked ready to do their duty. After a few moments, there were obvious sounds of battle from within the city. The enemy sounded very startled.

Morgan signaled her Raiders to gather in. “Here we go,” she said. “If anybody wants to back out. Now is the time.” She did not wait for an answer but instead walked through the gate. The rest of the group followed close behind and not one of them backed out. Morgan had expected as much. They made their way through the streets as quickly as possible. They tried to keep a low profile as they ran through the city. Any obstacle that showed up was usually cut down by William or received an arrow in the neck from Morgan. Cassandra was conserving her spells. They did not stop for long. Luckily, the dragon’s army was surging towards the werewolves and the Guard who were fighting toward the middle of the town. They reached the castle and they started to climb the outside. Morgan’s Raiders were no strangers to scaling rock faces. They were determined to go into this fight as fresh as possible.

Morgan looked down from the wall she was climbing, past William and Galath at Cassandra. “Now would be the time, Cassandra,” She yelled.

“Right away, Morgan,” Cassandra said and carefully touched her pendant and kept climbing.

* * *

Princess Cora was sleeping on the floor. The dragon had not allowed her to leave the throne room and she was forbidden to even think about touching the throne. Khandara was serious about being the new regent of the castle and would not brook any statements to the contrary. And so Cora was slumped on the floor, sleeping wrapped up in one of her father’s old robes. The dragon fed her but it was often cooked to a cinder or almost completely raw. Besides, Cora feared that the dragon may have purposefully or accidentally poisoned each meal. She ate what she had to in order to survive. She held onto the hope she got from Cassandra’s words the evening before. Somebody was coming. She just hoped it was enough. From where she was, the dragon was all-encompassing and unstoppable.

The Princess fought hard not to react to that physically even though the Dragon was not in the room. “I am here,” Cora thought. “What’s going on?”

“We’re almost in place,” Cassandra though. “Can you get the dragon to the roof?”

“I think I have stumbled upon a possible solution,” Cora thought. “My family has prepared for a lot of contingencies.”

“If you can get the dragon to the roof then please do it,” Cassandra thought. “But please do it safely. We don’t want you to get harmed anymore.”

“Please get into position,” Cora said. ” I will get the dragon there.”

If Cassandra had anything else to say, Cora forcefully pushed it out of her head as the dragon strode into the room, still in human form. She did not have her usual smirk plastered on her face. She looked irritable like somebody had farted in her presence.

“Do you know what’s happening outside?” The Dragon bellowed. “Of course you don’t. I’ve locked you in here without a window to the world. They are challenging me. There are magical being and mortals both fighting my soldiers. There is a goddamn fairy in the sky.”

“Are you going to go up there and sort out then?” Princess Cora asked. She kept her eyes cast down. She knew the words themselves were a challenge.

“Still such impudence,” the Dragon said. “No. While I still have my army to fight, I have no need to go out there myself. If they come here, I will prove my might.”

Cora stood up and brushed herself off. She let her father’s robe fall to the ground but not before plucking an old pendant from its pocket. “My family designed this castle with defense in mind ages ago,” she said.

“And now it’s defending me,” the Dragon said. “So poetic.”

“Through the years, we have studied and improved on its defenses,” Cora said. “In fact, when I was little I studied magic to try and help my family make our improvement. I was worried about what happened if the enemy got inside.”

“Well, whatever you did failed,” the Dragon said.

“There was not a chance to activate it,” Cora said. “You were too swift. In fact, I had forgotten about it until this morning.”

“I’m so afraid,” the Dragon said. “What is it? Keep in mind that I can kill you in an instant.”

“Can you kill me from the roof?” Cora asked. She dropped to her knee and pressed the pendant to the floor. In a flash, old lines carved into the floor lit up and a bright light appeared under the Dragon. The Dragon rushed toward Cora but disappeared at the last moment.

* * *

As Khandara the Dragon looked around at her new surroundings, she realized she was indeed on the large flat roof. Standing directly in front of her was an armored knight but her attention was drawn to a woman with a bow and arrow standing on one of the surrounding towers.

“You must be the dragon,” Morgan said. “We’ve been expecting you.”

When It All Ended Pt. 13

June 30, 2018

One by one, Morgan’s Raiders stepped out of Percival’s mystical mansion. They were prepared for battle and as geared up as they were going to get. As always, Morgan Moonglow took the lead and came out first, her eyes darting to and fro, always checking for threats. She was wearing hide armor that had been crafted and enchanted by her formerly estranged mother, Irina. It had been made of the skin of the great Questing Beast which Morgan had hunted and felled all by herself. It meant more to her than the pressed leather she had worn in the service and through much of their early adventures. She carried two swords from the crypt of Alander the Great in crossed scabbards on her back. She rarely got in close but it was good to have the option. Lastly, she had the same longbow she had graduated school with. However, the thing had been fundamentally changed when it was exposed to the blood of the Questing Beast. It was more powerful now and a comfort for Morgan to hold.

When she stepped out of the mansion, she saw Amien standing with his equally scruffy pack. He was smiling at her in the sunlight with those crystal blue eyes and for the briefest moment her heart fluttered but she shook it off. There was a moment in time, maybe several moments, when she would have ended up with Amien. He was a werewolf who lived in the woods, she was a ranger who often did the same. There were a lot of similarities between their wild hearts and Morgan knew that Amien had seen that too. She could see in his eyes the arrogance of an alpha wolf who thought it was only a matter of time. However, he did not know the stubborn streak of a Moonglow. Instead of running to the wolf, she turned and smiled as she looked behind her.

Percival Stardane stepped through the door next with a big smile and a flourish. He was dressed to the nines as usual which was hardly practical for battle. Percy never seemed to care as old habits died hard. Besides that, Percy claimed that dressing up created confidence in bystanders and that showmanship could tilt the battle in their favor. He was not one for weapons but Morgan had forced him to carry a short sword on his back, partly obscured by a half cape. On the scabbard of that sword, Percy had painted the opening notes of his father’s signature song. He never followed in his father’s footsteps with a singing career but instead, he had embraced knowledge and created a new path for himself. He also had a bunch of trinkets and daggers hidden on his person which Garth had helped him arrange and design. Close at his hip was his favorite book, a book of Elorian folktales. On his feet, he wore blink boots which enabled easy escapes.

William Havelock stepped through the door next in full plate armor. He currently had his helmet off so that he could make a good impression as Percy had insisted. Cassandra had enchanted the whole set of armor to be collapsible at a moment’s notice. It was an intricate enchantment but it allowed William to be ready for battle at a moment’s notice. It was imprinted with the sign of the lion, like back home in Shura. However, he had altered it to fit him personally by removing any other reference to Shura. He often longed for his homeland but he no longer truly needed to return. He had found a new family in Eloria and they always had his back. He had several javelins in a sling on his back but his prize possession was the great sword on his back. It was constantly cold and its blade froze whatever it slashed at. He was not a great magician but he was grateful to have a little magic in his hand.

Cassandra Oakspring stepped out of the mansion next and her ginger red hair was tied up close to her head. When you dealt with magic, it was smart to not have anything dangling that could catch fire while spells were being thrown around. Her robes were finely crafted with magical runes embroidered into it with silvered thread. There was a barely visible purple aura which was her mage armor spell which kept her safer. She held her book of spells in her hands knowing full well that she had no time to reference it during a battle but, like Percy, she prized knowledge and carried it with her as a totem. She also carried a magical bag of components for her spells. She had a few ings on one hand which periodically glinted with magic power. Since she was planning to be in a fight on the roof, she had worn some boots of levitation. She also had the jar that held their djinn inside of it.

Garth Whispernight came out next like a walking shadow. He had black leather armor on and that armor had a chameleon enchantment on it to allow it to easily change colors. When he turned it black that meant it was time for business. He had the same enchantment on his displacer cloak which often made Garth look fuzzy or out of focus to their enemies. He had the hood on that cloak up and he had taken pitch and smeared it across his eyes which he had explained was a Kofrani style that just happened to compliment his sneaky profession. If one were to search him, they would never find the daggers he had secreted all over his person. Each dagger was enchanted and balanced for throwing. Each dagger had its purpose and he could pull off some amazing tricks by combining their attacks together. To complete his gear, he had dusted off his old boots of haste which felt like constantly having lightning run through him.

Lastly, Galath Wyndham stepped through the door and the door vanished behind him. Galath was wearing brand new armor, imprinted with the symbols of both Pelor and Lathander. He had finally replaced his somewhat ancient armor after it had been damaged in their previous adventure. He has been stubborn about keeping the armor that had been turned to stone so long ago. Galath had been very sentimental about all of his gear since it was one of the only connections he still had to the era of his birth. In fact, he had carried the same mace until they had adventured with Carania Galdon again and she gifted him with a new one. He had spent a lot of time blessing that new weapon in the proper ways. He had also tied a few raven feathers to the handle and he carried it proudly in her honor. Galath was not one for much else in the way of gear, relying on his faith instead.

As soon as the whole team was out of the mansion, Morgan quickly took stock of what they had and saw that everybody was ready. There was just one more part of the plan to set in motion. She turned to Cassandra.

“Contact the princess.”


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