Posts Tagged ‘Eloria’
Time Goes By Pt. 4
February 1, 2020Pantheon Addendum
November 23, 2019The following are more minor deities of the realms. These are mostly neutral parties that did not take sides in the conflict that broke the world.
Ogun, God of the Forge
Ogun was a lonely and solitary god, who did not speak to most of the other gods. The only exception was his rare talks with Ioun and her entourage as they engaged Ogun’s intellect. He used them to inspire new ideas. He was mostly preoccupied with his creations. He loved to create, spending every day at the forge to create for the sake of creating. However, when the other gods learned of him, they sought him out. They tasked him with creating magical weapons and tools for them. He decided to take neither side and created many magical items for the various deities and their followers. He also discovered the secret of making sentient weapons and items, a skill that has rarely been replicated. He used a lot of the same techniques to give birth to living constructs. Many of them guarded his forge against both sides and assisted their master at the forge. He is not a very skillful fighter and he lost his arms and face while guarding his forge in the final conflict. He was able to construct new arms, even better-suited for his tasks. He replaced his face with a mask of metal and stone. After the Final Conflict, he was locked deep under the world at its very center. He was content to build and destroy his own creations and never see the world again. Ogun’s worshippers are makers, happy to get their hands dirty in order to make things nobody has ever seen before.
Nami, The Iron Maiden
Nami was Ogun’s greatest creation, a perfect living construct that he meticulously created over years of careful creation. Left to her own devices (as all constructs were) she made the choice on her own to assist Ogun with his projects. She quickly proved herself to be the most capable of his assistants and in return, he infused her with greater god energy, a spark from his own being. She became the mother of all constructs, from that date onward having a hand in the creation of every construct created. She became a true love and companion of Ogun after spending a few years on her own, as suggested by Ogun to make sure that she was not merely subservient to his will. She eventually had a few of her own projects. She organized the defense in the final conflict and she was the one who personally crafted the replacement parts of her true love. She gladly went into exile with Ogun after the conflict so that they could both create together. Nami’s worshippers often crossover with Ogun’s. If the world’s remaining constructs could talk, they might reveal that they worship Nami.
Esho, the Goddess of Time
Nobody is quite sure how she does it but Esho maintains the flow of time and keeps it moving forward. An enigmatic figure, she was rarely ever seen by the other gods and never by mortals. Still, scraps of her story have filtered down through the years. She was most likely the first deity to form into being and was alone in the void before creation. She is self-sufficient, a total loner who never needed any companionship. She did not take part in the Final Conflict as she needed to be completely focused on her job. She also had no attachments to the others and did not want to take sides anyway. After the conflict, she disappeared and nobody could ever find her. She passed beyond the planes but still obviously maintains the flow of time. She has a few odd worshippers but she pays them no mind. She gets annoyed when magic users cast time-based spells like Slow or Haste.
Fear
A truly sadistic force of nature, Fear never took a proper name and never allied itself with any of the other gods. A true shapechanger, nobody knows what Fear’s base form is. Fear delighted in invoking its namesake in all mortal beings, keeping them all beneath its heel. It absorbed the world’s fears and grew very powerful. Before the Final Conflict, the good gods banished Fear to the Dream Realm where it bides its time creating nightmares. Any worshippers are absolutely insane.
Uzas, the Goddess of Trickery
The Goddess of Trickery is a more innocent version of the Cyric (Corruption) and a more stable version of Akanay (Chaos). She is also the twin sister of Laverna (Luck). She is the patron of those who rejects society’s rules and often society itself. She believes that the world is more interesting if you sew a little confusion and surprise to spice things up. Uzas enjoys playing pranks on people and drawing a reaction from the world around her and therefore prizes those individuals who feel the same. She also prizes individuality. During the Final Battle, she fled in fear along with her sister (although Laverna came back) and she regretted it. Nobody is quite sure where she went after the conflict but there are reports of pranks being played in the various heavens.
Lady of Pain
The mysterious Lady who presides over the equally mysterious City of Sigil. Nobody is quite sure what the Lady looks like as most look down or away when they sense her approach. She is surrounded by chains and strips of cloth that seem to have a mind of their own and swirl around her, hiding her from view. Also, people can kind of feel when she is around. Nobody is quite sure what she is or where she came from either. What little that is known about her or her wishes are communicated by six lieutenants that see to the day to day operation of Sigil. She is not a deity, or at least she does not wish to be worshipped as one. Anybody heard worshipping her is usually gruesomely murdered by the Lady herself. She is known to defend Sigil from any major threat. In fact, there is a rumor that the Lady easily defeated and vivisected a Tarrasque sent to dominate Sigil. It is best to just avoid the Lady when possible, get in and out of Sigil quickly, and make sure you follow her rules.
The Cave Witch
August 3, 2019In the morning, the town would burn the swamp witch. She was accused of poisoning the crops outside of town and leading several youths astray through her potions. Nobody knew quite who the witch was. Everybody else in the town of Canterstone had been born within town limits and had grown up there. Like many small towns, the citizens’ reaction to outsiders ranged from curiosity to distrust. Those tides could also change quickly and when magic was involved. The witch had just appeared one day on the outskirts of town in the woods. Nobody was quite sure when she had actually moved into the cave as a hunter had spotted odd smoke coming out of it one day and that was that. She had arrived, evicting an old bear, and set up a home and shop far from prying eyes.
Little by little, some of the townspeople came to timidly visit her cave. Some were merely curious and wanted to catch a glimpse of the witch. Others came to browse here wares and see what a witch could give them for a little coin. She had not been very interested in coin but seemed to be more interested in offering services for barter. While this was not unheard of in a small village, it was a bit peculiar for what was technically a shop. Local law enforcement also visited the little cave and shouted questions from the safety of the mouth. The answers they received were sometimes straightforward and sometimes less so. She claimed to offer only peace but her status as a mystery made people nervous. Children were told to stay away and they disobeyed as children are wont to do.
Then things had gone all wrong and the peace was broken. Some crops had withered unexpectedly, threatening the town’s food supply. So close to harvest was not the time to lose crops like that. The village had grumbled about it but the local druids had moved on and could not be called on to investigate. Suspicions grew as the farmers did not want to admit that they might have failed and ruined a bit of the harvest. After that, a few of the young people were found to be goofing off instead of doing their work for their families. The timing was off as people were already looking for an excuse. One of the wayward teens blurted out something about the witch in the cave and that was it. This outsider had turned against the town and it had to be stopped. They took her captive while she slept and then she was doomed.
They had tied her to a pole in the middle of the town and left her there. In the morning, they would pile firewood and kindling around her and send her to the Hells. She slumped against the pole bound and gagged and sadly resigned to her fate. She had no tricks to pull to get out of her punishment. Gavin Flintshade’s mind would not settle and sleep would not come so, while everyone else slept, he stepped out to watch the witch.
“I wish I could know whether you were guilty or not,” Gavin said.
The witch said nothing, being gagged. It was hard to gauge her expression as she was absolutely encrusted with dried mud and bits of grass and her long hair covered a lot. However, her eyes said enough. Her glare was at the same time angry and pitying.
“I don’t suppose I could ungag you?” Gavin asked. “Would you promise me no tricks?”
The witch seemed to consider this. After they had stared at each other for some time, the witch nodded. Gavin thought he must be crazy or bespelled for even thinking of doing it but he walked up and ungagged her. She spat from the taste of the dirty cloth that had been her mouth but otherwise made no moves.
“My name is Gavin Flintshade,” Gavin said.
“My name is Rina,” the witch said.
Gavin waited for her to finish before he spoke. “Just Rina?” he asked.
“I am only Rina now,” Rina said.
“You don’t seem too dangerous to me, Rina,” Gavin said.
Rina smiled, the mud cracking at the corners of her mouth as if it was a foreign expression for her. “Looks are almost always deceiving,” she said. “But I never meant any harm to this town or its people. I wished only to live in peace.”
“How many years have you lived out there?” Gavin asked.
“Many,” Rina said. “Many without incident.”
“Exactly,” Gavin said. “That’s what troubles me. That’s what makes me think the people here have rushed to judgment.”
Rina paused and thought of what to say next. “In the cities, they would have had some sort of trial,” she said at last.
“We’re not equipped for that here,” Gavin said. “and I don’t think anyone’s inclined to hear you out.”
“I beg to differ,” Rina said. “You are listening.”
“I’m just one person,” Gavin said.
“We are all just one person,” Rina said.
There was a long pause after that and then there was a crack of thunder and it began to rain. Gavin and Rina looked around at all the houses but nobody stirred or made a move to protect the witch from the rain. She was only going to burn in the morning, anyway. Gavin stood there struggling with his own conscience but as he watched, a transformation began to happen. The rain started to wash the mud from Rina and Gavin was not prepared for what he saw. The palest white skin came into view as the mud fell away. Her hair was revealed as a wig made of some sort of woven grass. This was no human. This was not even an elf. It was nothing Gavin had ever seen before.
“What are you?” Gavin asked, his eyes wide.
“You have never seen one such as me,” Rina said. “I am Drow.”
Gavin gasped. “I thought your kind was a myth,” he said. “Aren’t you supposed to have black skin?”
Rina shrugged. “We had jet black skin soon after creation but ages of life underground away somehow changed our skin,” she said.
“And all the vicious rumors about your kind?” Gavin asked. “Are any of them true.”
“I can only imagine what the humans and elves and other races have invented,” Rina said. “However, most of my kind are still bitter against the races of the surface. However, there are many like me who escaped to the surface for a more peaceful life.”
“And then it all got ruined,” Gavin said. “By my kind.”
“It seems so,” Rina said.
There was another long silence and then Gavin stepped forward and moved to cut the ropes restraining Rina.
“What are you doing?” Rina asked. “Don’t.”
Gavin looked up in surprise. “This is not fair,” he said. “I can’t let this happen.”
Rina shook her head and spoke some arcane words and disappeared and reappeared on the ground, the ropes going slack without her form to hold them in place. “It would be incriminating if they found the ropes cut,” she said. “Go back to bed, Gavin Flintshade. I will depart in peace.”
“Good luck,” Gavin said and backed away to go back to his house.
“Goodbye,” Rina said and disappeared into the night.
Whitecrest Harbor
July 20, 2019The swaying of the ship usually did not bother Val Stonecut but there had been so many storms on the way into Whitecrest Harbor. The deck had been raked with lightning, rain, and high winds. Mending spells were not going to do anything more than a few cosmetic fixes. Carpentry was the only thing that would really help but it would take time to make repairs on the boat. This was when it paid to not actually be part of the crew. Val was free to go ashore as long as he did not reveal the crew’s legal status as it were.
When Val had stepped off the ship, the ship’s one-eyed cat, Wink, had wanted to come along. He and the cat had gotten along as he fed food to her in his hammock below deck and the two of them sometimes shared the sun on the deck. Wink was a good cat. Val could see that the cat had also had enough of the water-logged vessel for the moment and agreed to take the poor thing along. Besides, if Val had a tail he would nervous to be around all of the swinging hammers too.
Wink was pleasantly clinging to Val’s shoulder, excited by all the smells of the city of Whitecrest had to offer. The cat was as excited as Val was to be in a new place. They both eyed food stands with steaming hot, fresh food. Though Wink was obviously a bit more interested in the fresh, raw fish. Val could also feel Wink dig her claws into his leather vest every time somebody got too close as if to make sure they did not get separated.
Val stopped short when he felt rather than saw a piece of wood press against his chest. A short human or a tall halfling stood in front of Val, poking him with some sort of wooden truncheon. Val smiled politely and held his hands up and empty in the universal symbol of peace and non-violence.
“Am I being robbed?” Val asked, only half-joking.
“Are you a criminal?” The woman asked. She kept the truncheon in place, eyes narrowing as she looked directly into Val’s eyes.
“Not the last time I checked,” Val said. “Do I have that look about me?” He looked about him as if he was looking for some outward sign of wickedness.
The woman laughed. “Sorry,” she said. “Sometimes that works.”
“Really?” Val asked.
“You’d be surprised,” she said and held up a platinum badge with a blue gem embedded. “Cora Clayline. Guard captain. <> District.”
Val stuck out his hand. “Val Stonecut,” he said. “So you’re bored?”
Cora shook his hand. “Basically,” she agreed. “I usually stroll through this area about now and catch plenty of pickpockets within an hour. It’s a slow day.”
Val had personally spotted three pickpockets while they had been standing there talking but he was not about to snitch. He had respect for the profession. “What a pity,” was all he said.
“So,” Cora said. “You have a lot of tattoos.”
“Is that a crime here?” Val asked. He was amused at this halfling cop and her idle attention. If only she knew.
Cora reached up toward Wink and Val stooped a bit to make it easier for her to scratch behind her ears. “Of course not, I just wondered what it is you do.”
“Oh I’m just very interested in art,” Val said. “As for my profession, I travel in order to draw maps of the world.”
Cora nodded. “And you need to carry around that fancy sword to do that?”
“One never knows in this world when one will need to defend one’s self,” Val said, purposefully diplomatic and obtuse. “The sword is mostly for show in order to frighten away weaker willed crooks. I’ve rarely used it.”
Cora looked doubtful but let it drop. “I suppose many people carry weapons,” she said. “That one is just particularly pretty.”
“Thank you,” Val said. “It was a gift from the forge of a Prince of Kofrain. I mapped a particular set of ruins for them.”
Cora nodded. “Oh,” she said. “You’re very worldly.”
Val laughed gently. “I do my best,” he said. “Now if you’ll excuse me. My cat and I are famished and we must resolve that before we pass out on your streets.”
Cora smiled. “I owe you a meal and a drink for delaying you, then,” she said. “Allow me to accompany you. My treat.”
Val smiled despite not wanting to eat lunch with a cop but thought it would be a worse idea to turn her down. “Lead the way,” he said. “I’m sure you know the best places.”
The Faith of the Raven Pt. 8
December 29, 2018The adventurers lept into action immediately. Carania ran directly at the two zombie goliaths. They swung their fists but Carania narrowly dodged their attacks. While the zombies were distracted, Galath pointed his holy symbol and there was a brilliant flash. The goliaths turned away in fear from the divine light and started to run but they accidentally ran into each other and fell to the ground in a tangle. Carania descended on them and slashed at them and then pierced both with her sword. Arne finished it by setting them on fire as Carania moved to safety. The zombies did not react as they started to burn to ash. Carania guessed that they did not even feel the flames.
Carania gripped her sword tighter and trudged toward the King of Crows. She stopped short when she saw that the King had a knife up against one of his captives’ throats. She heard Arne and Galath halt as well. She grunted and glared at the man. Close up, she could see how pathetic he looked. He was old and scared and Carania felt all of the adrenaline leave her system and she grew calm as death. The captive, a young girl, was shaking but Carania did her best to offer a reassuring look.
“Leave the girl and deal with me,” Carania said. “Face me fairly.” She gripped her sword tightly, calm but tense like a wound spring. Her years of training had prepared her for these moments and she was not about to back down.
“Three against one is no fair fight,” The King said. His voice sounded a bit like a cawing crow. “Give me but a moment and I’ll summon up some friends.”
“No more moments, Crow,” Carania said. “My Lady of Ravens has requested I deal with you by sending you to meet her. Your time is up. I would not want to disappoint her as you have done.”
“If I go then I won’t be going alone!” The King crowed out and dragged the knife across the girl’s throat with a sick smile on his face. He started to chant something, waving his fingers.
The moment that followed felt like it flowed like molasses. Carania shouted wordlessly in anger and shock. She ran forward and stabbed the King of Crows hard through the stomach. His face seemed to freeze in surprise for an eternity. At the same time, Galath grabbed the girl and laid hands on her, healing the wound with holy light. Carania looked up into the branches above as the symbols of Nerull clattered to the forest floor. The ravens were up there in the trees, dozens of them, and they were glaring down at the necromancer. Carania smiled and calmly dragged the point of her sword across his throat as she mouthed a little prayer to Azrea.
As Carania stepped away, the ravens descended on the body of the King of Crows. She turned away and let them have it. She suspected it was their right as vassals of Azrea. She tried not to think of the sounds the birds made as they tore at the corpse. Arne was busy burning the symbols and tokens of Nerull and instantly the forest seemed to feel brighter. It was as if a fog was lifted and the evil evaporated from the fabric of the place. Carania walked over to Galath and the young girl. The paladin wore concern on her face.
“How is she Galath?” Carania asked. “Will she make it?”
“She will,” Galath said, looking up at Carania with a relieved smile. “She’s lucky a healer was so close by.”
“She’s also lucky the Talons were here,” Arne said.
Carania looked back over her shoulder. “Wait, who are the Talons?” She asked.
“Just a suggestion for our little group’s name,” Arne said. “In honor of your patron, the Queen of Ravens.”
“I like the sound of it,” Carania said. “I think we’ll add it to our official introduction. I think we’ll be saying it a lot if we continue these fights.”
“I think you’re right,” Arne said.
“I agree,” Galath said. “I think this is exactly what we should be doing.”
Arne walked over and knocked on the cage holding the necromancer’s captives and the lock shattered and the door opened. The people started streaming out of the cage. They thanked the three adventurers profusely. Carania and Arne gave them directions back to town while Galath treated the most grievous wounds. As he did, Carania heard a noise from behind. The young girl was waking up. Carania knelt beside her. The girl was an elf so it was hard to judge her age but the light in her eyes looked very young. She had not yet reached physical maturity. She glanced around and saw no other elves which confused her.
“Are you alright?” She asked. “I’m sorry I couldn’t save you from that pain.”
“You tried,” the girl said. “and you saved us.”
“What is your name?” Carania asked. She smiled at the girl, remembering when her former charge had been this young.
“Taryn Moonglow,” the girl said.
“Are you here with someone?” Carania asked.
“No,” Taryn said. “I came here alone. I was on my way back home when I was surprised by these men.” She sat up a little, taking deep breaths as she took it slow.
“Where do you live? I could take you there. We could take you there,” Carania said.
“The Fangleth Forest,” Taryn said. “I live among druids like me among the trees.”
“The Fangleth?” Carania asked. “What brings you out this far?”
“I came here to fetch a rare flower that grows here,” Taryn said. “It is the Southern Star Flower.” She pulled a dark purple, five-petaled flower from her cloak and held it up for Carania could see. “It can be used to heal some of my people from a specific curse.”
“Well, perhaps we can help with that too,” Arne said.
“Really?” The girl asked.
“Of course,” Carania said and took the girl’s hand. “The Talons are here to help.”
Aldona Atlas Pt. 1
September 3, 2018Alscines
Half-Elves 50% Humans 20% Elves 10% Gnomes 10%
Dwarves 4% Halflings 3% Tieflings 2% Half-Orcs 1%
Alscines is ruled over by the Queen Cahlanas. Long ago, the great elven and human families of Alscines came together in a lasting and genuine bond of togetherness. As a result, the rulers of Alscines have often been half-elves and there is a significant half-elven population. Not all of the rulers have been half-elves but many of them. The country is also the home of the only gnome city at the base of Mount Eagle. The populace has a very magical bloodline in general because of the mixing of human and elven bloodlines. There are many empty plains in the country that are not explored because they appear empty. Most of the country is more concerned with the urban centers and the farms that surround them than an empty land of little to no worth. But there, somewhere in the plains, is the vault of the true King of Crows, a powerful necromancer who was felled centuries earlier.
The Bremid Empire
Elves 50% Half-Elves 20% Dwarves 13% Humans 11%
Halflings 3% Gnomes 2% Tieflings 1% Half-Orcs 0%
The Bremid Empire has the largest concentration of elves on the continent of Aldona. It has been ruled by an emperor (always an elf) for centuries. Before that, it was a loose conglomeration of principalities. One of these began to conquer the others and an empire was forged. Underneath this empire are the large Dwarf cities Angal and Lehnar. Much of the architecture and defenses of the Empire were inspired by the synergy between the two cultures and their alliance. The current emperor, Thal Karnar, is content with the Empire’s holdings and is content with taking potshots at Khull for entertainment and shows of power. The Empire is ruled by the iron fist of the emperor and his wishes are carried out by his governors and his legions. By law, the other races are not supposed to be treated as inferior to elves but in practice, elves have been in power too long for anything to change now. Still, anybody can have a happy life in the Empire as long as they follow the rules.
Callas
Humans 46% Half-Elves 17% Dwarves 13%
Elves 10% Tieflings 7% Halflings 3% Gnomes 2% Half-Orcs 2%
Callas is a destination for the very religious people of the continent. The culture of the land puts divine magic over arcane magic. In many areas of Callas, arcane magic is actually frowned upon and in the capital, it is actually outlawed. The biggest temples on the continent exist in the capital but mostly to the main pantheon. The Temple of the Three Suns is the biggest of them. Smaller temples are plentiful through the rest of the countryside and in the middle of a forest is one of the few temples dedicated to the Goddess of the Hunt. There is also a sort of safe haven for tieflings near the western coast where tieflings can go to be safe. It is one of three cultures guided mostly by elves and half-elves as they seek to teach the younger races about the gods. The government is ruled by a rotating priest figurehead for a religious council. This council is inclusive of representatives of all established religions except, of course, those who worship the evil gods.
Deneia
Humans 46% Half-Elves 14% Tieflings 12%
Elves 10% Half-Orcs 10% Dwarves 4% Halflings 3% Gnomes 1%
The land of Deneia is a land of lakes and rivers and because of that, it is a place of mostly swamps and forests. It is a very green land that is difficult to travel through because of the various bodies of water that must be crossed or avoided. There are very few large settlements in the center of Deneia. Most of the larger settlements are nearer the borders to enable trade with their neighbors and they have plenty of unique agriculture to trade. The royal court of Deneia figuratively and sometimes literally floats. The royal family of Deneia is notoriously paranoid and therefore moves their headquarters weekly to prevent being caught unawares by potential enemies or other undesirables. Part of the reason for this is that the royal family’s bloodline became Tieflings centuries ago. Some bad experiences set off long years of obsessions with protection.
Eloria
Humans 46% Half-Elves 24% Elves 10% Dwarves 12%
Half-Orcs 5% Halflings 8% Tieflings 6% Gnomes 3%
Sitting on a huge peninsula at the base of the so-called Emerald Continent of Aldona, Eloria is a jewel nearly surrounded by the Calm Sea. For centuries, it has been ruled by the royal family in an unbroken chain since Galen I led the armies in the First Great War, defeating the evil, Vistra, and his Orc/Fiend alliance. This victory caused the formerly loosely allied districts to forge themselves into a new nation under the heroes of that war. The people crowned Galen and he laid down his sword in order to lead and protect his people. The crown was passed down the line from King to Queen to King and so on. Now it adorns the head of the current King, Liam III. He is supported by his wife Gianna, his heir Ariana, and twin princes Galen and Bram and Princess Cora. The Kingdom of Eloria is divided into six districts that surround the capital where the royal residence is. The land was divided into districts by land type and each is locally managed by a noble house, supported by lesser noble houses. The King has full say but cannot micromanage and a lot of trust is placed in the nobles and the people to maintain both efficiency and harmony.
Gosha
Elves 40% Half-Elves 25% Humans 20% Dwarves 5%
Halflings 4% Gnomes 3% Half-Orcs 2% Tieflings 1%
If you did not know better, you would think that Gosha was an uninhabited forest island. However, it is because the people on the island do not really believe in development or showing their faces. A largely druidic and simple living society, they are more in tune with nature and thus shun urban living. This also means that it is a greater hot spot for exposure to the feywild. The country is sometimes a destination for druid and ranger coming of age ceremonies. In exchange for being left alone, the druids of Gosha provide the rest of the continent with their fine wood from fallen and dead trees. That wood is used in some of the finest crafted objects, weapons, and boats across the continent.
The Faith of the Raven Pt. 7
August 20, 2018“Leave now or face the power and the might of the King of Crows!” A deep voice emanating from deeper in the woods said. After the sound of the voice, it felt like the whole forest was silent. In that silence, it was easy to hear Arne’s partially muttered response.
“More bullshit,” he said.
“What?” Carania asked. “What’s going on now?” If she was going to continue her greater quest, and she definitely was, she would have to study and learn. She needed to know these things herself. However, it did not hurt to have knowledgeable people along for the ride.
“It really is silly. The King of Crows is not one person,” Arne said. “It is a parade of necromancers each with aspirations of being the alpha necromancer. Most of them are crazy, all of them are dangerous.”
“There was a real King of Crows once,” Galath said. “He was a powerful necromancer who amassed an undead army in Alscines. He was in direct conflict with the Raven Queen and her followers. From what I know, he also had a Queen of crows with him. Sort of an undead bride. At least, those are the rumors. I read it in a book last year.” He shrugged.
Carania shuddered. “That is incredibly creepy,” she said. “The less I think about that, the better. So this guy is just a pretender to the throne?”
“I don’t know,” Arne said. “He definitely has power. We’ve seen that much already. I haven’t seen anything yet that has wowed me, though.”
“Right,” Carania said. “But we can’t let our guard down. Not until we take this guy out.”
“Agreed,” Galath said. “He is referencing the undead god and he is the fan club of one of the worst necromancers in history, those alone are red flags. Nothing has changed. We’re following your lead here, paladin.”
“We continue going straight for the heart of the matter,” Carania said. “If we kill him, the rest will be disorganized and, in theory, no new zombies can be created. That means those that die will stay dead.”
“I like it,” Galath said. “Elementary tactics but sometimes simple is best.”
“Now we just wait for that plan to go wrong so we can improvise,” Arne said.
“So negative,” Carania said. “Try and smile for once wizard.”
There was a cawing sound from the branches up above and all three looked up toward the sound. However, only Arne was already smiling as he had a full understanding of what that sound was. He nodded up at Grimalkin and they seemed to share some silent conversation.
“Grimalkin has spotted the main camp and can lead us there,” Arne said. “Are we ready for that?”
“We are as ready as we are going to get,” Carania said. “Do you still have prepared spells left?”
“I’m good to go,” Arne said. “I haven’t run out yet.”
“I also have some left to burn,” Galath said. “It appears that we’re good to go.”
“Lead the way, Grimalkin,” Carania said and Arne nodded up at the bird. Carania had only read about the connection between a wizard and their familiar and it was interesting to watch.
They worked their way through the woods as they did their best to follow the raven familiar as it fluttered along through the trees. It felt extremely right for Carania to be following a raven into battle. It felt a little like fate.
The three of them reached the edge of a big clearing and they were assaulted by the smell of freshly burned wood and other things. It looked like the King of Crows had burned a large circle into the middle of the forest, creating a clearing. They were lucky that the fire had not spread and endangered the surrounding areas. The burned clearing looked alien and lifeless. There were more men with crow feathers adorning their clothes and there were zombies both in cages and shuffling around some tents. Arne looked up at Grimalkin as if to ask ‘are you sure?’ and the bird nodded.
“Shall I cause a little chaos, boss?” Arne asked with a smile. Carania smiled and then nodded.
Arne conjured five candle-sized flames and tossed them one at a time into the clearing. The flames hit a couple of tents and also a couple of zombies and started some fires. One of the zombies panicked and ran burning into another tent. Chaos had been achieved.
Carania vaulted into the clearing with Galath and Arne trailing close behind. Her sword was once again a whirling blur as she carved into both living and undead enemies. At one point, she ran into one of the men who had shot and killed her. They barely had time to register her before being cut to ribbons. Carania fought with no anger or at least that anger was quickly fading away. This was a noble mission and that was enough to fuel her.
The battle was fiercer this time and a couple of zombies rushed Carania and managed to injure her. Galath moved fast to heal her while Arne protected them with a shield spell from his umbrella. After some more battle with a few more injuries, the clearing was quiet again. The three companions stood breathing hard as they looked around for their true target who had yet to reveal himself. Carania looked for Grimalkin for guidance but the familiar was hidden somewhere and was no help at present.
“You have crossed the line and I cannot let you go. I will be with you in a moment,” the booming voice said. “In the meantime, meet my friends. When they are done with you, I can add your bodies to my army.” The thought of that happening was enough to turn the stomachs of all three of them.
The earth in front of the three adventurers broke open and two very large humanoids clawed their way into the open air. Carania could only guess that these had been deceased goliaths, a very rare race she had only read about. They were too short to be true giants but they were far taller than the tallest human or elf she had seen. There were definitely parts of them that were missing and she could see some ragged flesh and bones showing in places. They were caked with mud which made their wide, pupil-less eyes all the more menacing. They lumbered straight for Carania and her friends.